reinstalling GDUnit from assetlib
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class_name CmdOptions
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extends RefCounted
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var _default_options :Array[CmdOption]
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var _advanced_options :Array[CmdOption]
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func _init(p_options :Array[CmdOption] = [], p_advanced_options :Array[CmdOption] = []) -> void:
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# default help options
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_default_options = p_options
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_advanced_options = p_advanced_options
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func default_options() -> Array[CmdOption]:
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return _default_options
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func advanced_options() -> Array[CmdOption]:
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return _advanced_options
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func options() -> Array[CmdOption]:
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return default_options() + advanced_options()
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func get_option(cmd :String) -> CmdOption:
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for option in options():
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if Array(option.commands()).has(cmd):
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return option
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return null
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