trying to fix Export
Some checks failed
Create tag and build when new code gets to main / BumpTag (push) Successful in 23s
Create tag and build when new code gets to main / Export (push) Failing after 6m41s

This commit is contained in:
2026-01-25 23:58:19 +01:00
parent 2923407e90
commit bcc8af76c2
2 changed files with 43 additions and 43 deletions

View File

@@ -36,53 +36,53 @@ jobs:
INITIAL_VERSION: 0.1.0 INITIAL_VERSION: 0.1.0
DEFAULT_BUMP: patch DEFAULT_BUMP: patch
Test: # Test:
runs-on: ubuntu-latest # runs-on: ubuntu-latest
steps: # steps:
- name: Install node, xvfb and curl # - name: Install node, xvfb and curl
run: | # run: |
apt update && apt -y install curl nodejs xvfb # apt update && apt -y install curl nodejs xvfb
#
- name: Checkout # - name: Checkout
uses: actions/checkout@v6 # uses: actions/checkout@v6
with: # with:
lfs: false # lfs: false
persist-credentials: true # persist-credentials: true
#
- name: Checkout LFS # - name: Checkout LFS
run: | # run: |
git lfs install --local # git lfs install --local
AUTH=$(git config http.${{ gitea.server_url }}/.extraheader) # AUTH=$(git config http.${{ gitea.server_url }}/.extraheader)
AUTH_FILE=$(git config includeif.gitdir:/workspace/${{ gitea.repository }}/.git.path) # AUTH_FILE=$(git config includeif.gitdir:/workspace/${{ gitea.repository }}/.git.path)
git config -f $AUTH_FILE --unset http.${{ gitea.server_url }}/.extraheader # git config -f $AUTH_FILE --unset http.${{ gitea.server_url }}/.extraheader
git config -f $AUTH_FILE http.${{ gitea.server_url }}/${{ gitea.repository }}.git/info/lfs/objects/batch.extraheader "$AUTH" # git config -f $AUTH_FILE http.${{ gitea.server_url }}/${{ gitea.repository }}.git/info/lfs/objects/batch.extraheader "$AUTH"
git lfs pull # git lfs pull
#
- name: Launch Godot # - name: Launch Godot
uses: godot-gdunit-labs/gdUnit4-action@v1 # uses: godot-gdunit-labs/gdUnit4-action@v1
with: # with:
godot-version: '4.5.1' # godot-version: '4.5.1'
godot-net: true # godot-net: true
godot-force-mono: true # godot-force-mono: true
dotnet-version: 'net9.0' # dotnet-version: 'net9.0'
version: 'v6.0.3' # version: 'v6.0.3'
paths: | # paths: |
res://tests/ # res://tests/
timeout: 1 # timeout: 1
publish-report: false # publish-report: false
upload-report: false # upload-report: false
#
- name: Upload test report # - name: Upload test report
uses: actions/upload-artifact@v3-node20 # uses: actions/upload-artifact@v3-node20
with: # with:
name: Test Report # name: Test Report
path: ${{ github.workspace }}/reports/test-result.html # path: ${{ github.workspace }}/reports/test-result.html
Export: Export:
runs-on: ubuntu-latest runs-on: ubuntu-latest
needs: needs:
- BumpTag - BumpTag
- Test # Wait for tests to finish # - Test # Wait for tests to finish
container: container:
image: barichello/godot-ci:mono-4.5 image: barichello/godot-ci:mono-4.5

View File

@@ -43,7 +43,7 @@ movie_writer/movie_file="D:/Godot/Projects/movement-tests/communication/movie.av
[editor_plugins] [editor_plugins]
enabled=PackedStringArray("res://addons/godot_state_charts/plugin.cfg", "res://addons/guide/plugin.cfg", "res://addons/maaacks_game_template/plugin.cfg", "res://addons/shaker/plugin.cfg", "res://addons/gdUnit4/plugin.cfg") enabled=PackedStringArray("res://addons/godot_state_charts/plugin.cfg", "res://addons/guide/plugin.cfg", "res://addons/maaacks_game_template/plugin.cfg", "res://addons/shaker/plugin.cfg")
[gui] [gui]