finally cleaned up input method detection
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This commit is contained in:
2026-02-16 23:15:25 +01:00
parent 759d972b6d
commit b9ae83cd92
10 changed files with 808 additions and 61 deletions

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@@ -2322,6 +2322,9 @@ public partial class PlayerController : CharacterBody3D,
private PhysicsDirectSpaceState3D _spaceState;
public void StartDashAction(bool isParry)
{
if (isParry) HeadSystem.OnParry();
else HeadSystem.OnHit();
var streamName = isParry ? "parry" : "attacks";
_audioStream!.SwitchToClipByName(streamName);
IsInvincible = true;