aim dashing through targetable entities now possible

This commit is contained in:
2026-01-24 13:49:16 +01:00
parent 4d419b9010
commit b84b7e4dd5
6 changed files with 80 additions and 41 deletions

View File

@@ -28,7 +28,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.6, 0)
shape = SubResource("SphereShape3D_jngg2")
target_position = Vector3(0, 0, -12)
max_results = 1
collision_mask = 256
collision_mask = 304
debug_shape_custom_color = Color(0.911631, 0.11884, 0.656218, 1)
[node name="DashCastDrop" type="ShapeCast3D" parent="."]
@@ -36,7 +36,7 @@ transform = Transform3D(1, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, 0, 1
shape = SubResource("SphereShape3D_jngg2")
target_position = Vector3(0, 0, -50)
max_results = 1
collision_mask = 256
collision_mask = 304
debug_shape_custom_color = Color(0.911631, 0.11884, 0.656218, 1)
[node name="DashTarget" type="MeshInstance3D" parent="."]