trying out GDUnit action and checkout v6
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@@ -17,21 +17,33 @@ env:
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jobs:
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Export:
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runs-on: ubuntu-latest
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container:
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image: barichello/godot-ci:mono-4.5
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steps:
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- name: Install node, curl and zip
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run: |
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apt update && apt -y install curl zip nodejs
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- name: Checkout with LFS
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uses: https://git.game-dev.space/minimata/checkout-with-lfs.git@main
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apt update && apt -y install curl zip nodejs
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- uses: actions/checkout@v6
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with:
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checkout-version: 3
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lfs: true
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# Cache
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# - uses: actions/cache@v3
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# with:
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# path: assets
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# key: Assets-${{ hashFiles('**') }}
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# restore-keys: |
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# Assets-
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- name: Import resources and build solution
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run: |
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godot --headless --editor --build-solutions --quit --import --path $PWD
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- uses: godot-gdunit-labs/gdUnit4-action@v1
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with:
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godot-version: '4.5.1'
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godot-net: true
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version: 'v6.0.3'
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paths: |
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res://tests/
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timeout: 5
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report-name: test_report.xml
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- name: Build Windows
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run: |
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