updating project files
Some checks failed
Create tag and build when new code gets to main / BumpTag (push) Successful in 31s
Create tag and build when new code gets to main / Test (push) Has been cancelled
Create tag and build when new code gets to main / Export (push) Has been cancelled

This commit is contained in:
2026-01-28 09:50:10 +01:00
parent 119850a7b4
commit af1f6da98d
656 changed files with 12395 additions and 5889 deletions

View File

@@ -1,10 +1,8 @@
[gd_scene load_steps=3 format=3 uid="uid://c305mfrtumcyq"]
[gd_scene format=3 uid="uid://c305mfrtumcyq"]
[ext_resource type="Script" uid="uid://djyspwixi01j5" path="res://scenes/spawners/Spawner.cs" id="1_2otbo"]
[ext_resource type="PackedScene" uid="uid://dxt0e2ugmttqq" path="res://scenes/enemies/grounded_enemy/grounded_enemy.tscn" id="2_2otbo"]
[node name="Spawner" type="Node3D"]
[node name="Spawner" type="Node3D" unique_id=580981173]
script = ExtResource("1_2otbo")
SceneToSpawn = ExtResource("2_2otbo")
[node name="Marker3D" type="Marker3D" parent="."]
[node name="Marker3D" type="Marker3D" parent="." unique_id=610854505]