updating project files
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=5 format=3 uid="uid://qup00a7x2sji"]
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[gd_scene format=3 uid="uid://qup00a7x2sji"]
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[ext_resource type="Script" uid="uid://c10qfkvmrm6uq" path="res://scenes/FixedDashTarget/FixedDashthroughTarget.cs" id="1_r0j7a"]
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@@ -17,14 +17,14 @@ roughness = 0.1
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emission_enabled = true
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emission = Color(0, 0.68968636, 0.7473501, 1)
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[node name="FixedDashthroughTarget" type="AnimatableBody3D"]
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[node name="FixedDashthroughTarget" type="AnimatableBody3D" unique_id=1291663508]
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collision_layer = 288
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collision_mask = 0
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script = ExtResource("1_r0j7a")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=88897304]
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shape = SubResource("SphereShape3D_nkm8n")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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[node name="MeshInstance3D" type="MeshInstance3D" parent="." unique_id=1965985422]
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mesh = SubResource("SphereMesh_r0j7a")
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surface_material_override/0 = SubResource("StandardMaterial3D_kgb3i")
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