updating project files
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This commit is contained in:
2026-01-28 09:50:10 +01:00
parent 119850a7b4
commit af1f6da98d
656 changed files with 12395 additions and 5889 deletions

View File

@@ -1,4 +1,4 @@
[gd_resource type="ShaderMaterial" load_steps=8 format=3 uid="uid://bibpkiinj8gq7"]
[gd_resource type="ShaderMaterial" format=3 uid="uid://bibpkiinj8gq7"]
[ext_resource type="Shader" uid="uid://l11jog608jo1" path="res://assets/water/water.gdshader" id="1_441rt"]

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=3 format=3 uid="uid://c066hc7yu36wx"]
[gd_scene format=3 uid="uid://c066hc7yu36wx"]
[ext_resource type="Material" uid="uid://bibpkiinj8gq7" path="res://assets/water/water.tres" id="1_6nw2d"]
@@ -7,7 +7,7 @@ size = Vector2(1, 1)
subdivide_width = 200
subdivide_depth = 200
[node name="Water" type="MeshInstance3D"]
[node name="Water" type="MeshInstance3D" unique_id=1094675510]
cast_shadow = 0
mesh = SubResource("PlaneMesh_i6g1k")
surface_material_override/0 = ExtResource("1_6nw2d")