updating project files
Some checks failed
Create tag and build when new code gets to main / BumpTag (push) Successful in 31s
Create tag and build when new code gets to main / Test (push) Has been cancelled
Create tag and build when new code gets to main / Export (push) Has been cancelled

This commit is contained in:
2026-01-28 09:50:10 +01:00
parent 119850a7b4
commit af1f6da98d
656 changed files with 12395 additions and 5889 deletions

View File

@@ -1,14 +1,14 @@
[gd_scene load_steps=3 format=3 uid="uid://b5m61gpvjy1ao"]
[gd_scene format=3 uid="uid://b5m61gpvjy1ao"]
[ext_resource type="Script" uid="uid://ye1geusqp1gd" path="res://addons/maaacks_game_template/installer/check_plugin_version.gd" id="1_aqelj"]
[ext_resource type="PackedScene" uid="uid://drhhakm62vjsy" path="res://addons/maaacks_game_template/base/scenes/utilities/api_client.tscn" id="2_5myc0"]
[node name="CheckPluginVersion" type="Node"]
[node name="CheckPluginVersion" type="Node" unique_id=1608799177]
script = ExtResource("1_aqelj")
plugin_directory = "maaacks_game_template"
plugin_github_url = "https://github.com/Maaack/Godot-Game-Template"
[node name="APIClient" parent="." instance=ExtResource("2_5myc0")]
[node name="APIClient" parent="." unique_id=2047593473 instance=ExtResource("2_5myc0")]
api_url = "https://api.github.com/repos/Maaack/Godot-Game-Template/releases"
request_method = 0