some juice work on the first person weapon
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13
assets/swords/resources/first_person_material.tres
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13
assets/swords/resources/first_person_material.tres
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[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://buevqo8w8fq75"]
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[ext_resource type="Texture2D" uid="uid://qtu5ue4ixkwm" path="res://assets/swords/fbx/Texture_MAp_sword.png" id="1_ke6g8"]
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[resource]
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resource_name = "Sword_mat_map"
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vertex_color_use_as_albedo = true
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albedo_texture = ExtResource("1_ke6g8")
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emission_enabled = true
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use_z_clip_scale = true
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z_clip_scale = 0.5
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use_fov_override = true
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fov_override = 30.0
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45
assets/swords/resources/fp_sword23.tres
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45
assets/swords/resources/fp_sword23.tres
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43
assets/swords/resources/sword23.tres
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43
assets/swords/resources/sword23.tres
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