chore,gd: refactored project structure and started the mantle system

This commit is contained in:
2025-05-22 13:35:01 +02:00
parent 67461aa4be
commit a926840570
212 changed files with 422 additions and 409 deletions

View File

@@ -1,18 +0,0 @@
[gd_scene load_steps=2 format=3 uid="uid://cdac2xuvak0bb"]
[ext_resource type="PackedScene" uid="uid://bei4nhkf8lwdo" path="res://addons/player_controller/PlayerController.tscn" id="1_3vyb7"]
[node name="Player" instance=ExtResource("1_3vyb7")]
[node name="HealthSystem" parent="." index="3"]
ThresholdVelYForDamage = 0.0
[node name="Stamina" parent="." index="4"]
MaxRunTime = 1000.0
[node name="Gravity" parent="." index="8"]
AdditionalGravityPower = 4.02
[node name="Bobbing" parent="." index="9"]
BobbingFrequency = 1.41
BobbingAmplitude = 0.05