chore,gd: refactored project structure and started the mantle system

This commit is contained in:
2025-05-22 13:35:01 +02:00
parent 67461aa4be
commit a926840570
212 changed files with 422 additions and 409 deletions

View File

@ -0,0 +1,10 @@
shader_type canvas_item;
uniform vec4 color : source_color;
uniform float multiplier = 0.2;
uniform float softness = 3.0;
void fragment() {
float distance_to_center = distance(UV, vec2(0.5));
COLOR = vec4(color.rgb, smoothstep(multiplier, softness, distance_to_center));
}