chore,gd: refactored project structure and started the mantle system
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@ -0,0 +1,8 @@
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[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://cwtv1esx7127o"]
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[ext_resource type="Texture2D" uid="uid://t10lfkxrg7ay" path="res://addons/player_controller/Assets/Textures/GridTexture/Orange/texture_01.png" id="1_lxuhk"]
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[resource]
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albedo_texture = ExtResource("1_lxuhk")
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uv1_triplanar = true
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uv1_world_triplanar = true
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