chore,gd: refactored project structure and started the mantle system

This commit is contained in:
2025-05-22 13:35:01 +02:00
parent 67461aa4be
commit a926840570
212 changed files with 422 additions and 409 deletions

View File

@ -1,6 +1,6 @@
[gd_scene load_steps=5 format=3 uid="uid://cxbskue0lj2gv"]
[ext_resource type="PackedScene" uid="uid://cdac2xuvak0bb" path="res://scenes/player.tscn" id="1_ig7tw"]
[ext_resource type="PackedScene" uid="uid://bei4nhkf8lwdo" path="res://player_controller/PlayerController.tscn" id="1_ig7tw"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_0xm2m"]
sky_horizon_color = Color(0.662243, 0.671743, 0.686743, 1)
@ -24,11 +24,6 @@ environment = SubResource("Environment_1bvp3")
transform = Transform3D(-0.772218, 0.611111, 0.173844, 0.0446935, -0.220691, 0.974319, 0.633783, 0.760157, 0.143109, 0, 0, 0)
shadow_enabled = true
[node name="Player" parent="." instance=ExtResource("1_ig7tw")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.25692, 0.0273442, 30.8297)
WalkSpeed = 10.0
SprintSpeed = 15.0
[node name="Greybox" type="CSGCombiner3D" parent="."]
use_collision = true
@ -172,3 +167,6 @@ size = Vector3(2.03296, 2.20193, 10.1753)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -17.534, 10.9583, -4.19618)
use_collision = true
size = Vector3(1.10791, 1.71436, 23.4043)
[node name="Player" parent="." instance=ExtResource("1_ig7tw")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9.35171, 0.0273495, 22.1779)