chore,gd: refactored project structure and started the mantle system
This commit is contained in:
10
main.tscn
10
main.tscn
@ -1,6 +1,6 @@
|
||||
[gd_scene load_steps=5 format=3 uid="uid://cxbskue0lj2gv"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://cdac2xuvak0bb" path="res://scenes/player.tscn" id="1_ig7tw"]
|
||||
[ext_resource type="PackedScene" uid="uid://bei4nhkf8lwdo" path="res://player_controller/PlayerController.tscn" id="1_ig7tw"]
|
||||
|
||||
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_0xm2m"]
|
||||
sky_horizon_color = Color(0.662243, 0.671743, 0.686743, 1)
|
||||
@ -24,11 +24,6 @@ environment = SubResource("Environment_1bvp3")
|
||||
transform = Transform3D(-0.772218, 0.611111, 0.173844, 0.0446935, -0.220691, 0.974319, 0.633783, 0.760157, 0.143109, 0, 0, 0)
|
||||
shadow_enabled = true
|
||||
|
||||
[node name="Player" parent="." instance=ExtResource("1_ig7tw")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.25692, 0.0273442, 30.8297)
|
||||
WalkSpeed = 10.0
|
||||
SprintSpeed = 15.0
|
||||
|
||||
[node name="Greybox" type="CSGCombiner3D" parent="."]
|
||||
use_collision = true
|
||||
|
||||
@ -172,3 +167,6 @@ size = Vector3(2.03296, 2.20193, 10.1753)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -17.534, 10.9583, -4.19618)
|
||||
use_collision = true
|
||||
size = Vector3(1.10791, 1.71436, 23.4043)
|
||||
|
||||
[node name="Player" parent="." instance=ExtResource("1_ig7tw")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9.35171, 0.0273495, 22.1779)
|
||||
|
Reference in New Issue
Block a user