enemies can move, also changed and named a few collision layers
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 20s
Create tag and build when new code gets to main / Export (push) Successful in 10m18s

This commit is contained in:
2026-01-16 11:05:02 +01:00
parent 609078c584
commit 9e75193731
15 changed files with 1338 additions and 1190 deletions

View File

@@ -146,6 +146,16 @@ aim_dash={
locale/translations=PackedStringArray("res://addons/maaacks_game_template/base/translations/menus_translations.en.translation", "res://addons/maaacks_game_template/base/translations/menus_translations.fr.translation")
[layer_names]
3d_physics/layer_1="Player"
3d_physics/layer_2="2"
3d_physics/layer_3="3"
3d_physics/layer_4="4"
3d_physics/layer_5="enemies"
3d_physics/layer_9="terrain"
3d_physics/layer_17="weapon"
[maaacks_game_template]
disable_update_check=false
@@ -154,6 +164,7 @@ copy_path="res://scenes"
[physics]
3d/run_on_separate_thread=true
common/physics_jitter_fix=0.0
3d/physics_engine="Jolt Physics"
common/physics_interpolation=true