enemies can move, also changed and named a few collision layers
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@@ -46,8 +46,8 @@ visible = false
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[node name="Greybox" type="CSGCombiner3D" parent="."]
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use_collision = true
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collision_layer = 3
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collision_mask = 5
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collision_layer = 256
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collision_mask = 65553
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[node name="CSGBox3D" type="CSGBox3D" parent="Greybox"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.096, -0.5, -46.329)
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