small gravity and jump balancing, removed wall jumping coyote times
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@@ -63,16 +63,15 @@ blend_mode = 1
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[node name="Player" type="CharacterBody3D"]
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script = ExtResource("1_poq2x")
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WalkSpeed = 7.5
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AccelerationAir = 2.0
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DecelerationAir = 0.1
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Weight = 5.0
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MantleTime = 0.2
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AccelerationAir = 0.8
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DecelerationAir = 0.02
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Weight = 4.0
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MantleTime = 0.3
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MantlePath = ExtResource("2_6lejt")
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CoyoteTime = 0.3
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SimpleJumpStartVelocity = 8.0
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SimpleJumpStartVelocity = 6.0
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SimpleJumpHangTimeInFrames = 1
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SimpleJumpGravityLesseningFactor = 2.5
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DoubleJumpStartVelocity = 15.0
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SimpleJumpGravityLesseningFactor = 2.0
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DoubleJumpHangTimeInFrames = 3
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DoubleJumpGravityLesseningFactor = 1.5
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MegaJumpStartVelocity = 30.0
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@@ -236,6 +235,11 @@ transform = Transform3D(1, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, 0, 0
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mesh = SubResource("CylinderMesh_nodcl")
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[node name="DashCooldown" type="Timer" parent="."]
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wait_time = 0.8
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one_shot = true
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[node name="AirborneDashCooldown" type="Timer" parent="."]
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wait_time = 0.5
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one_shot = true
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[node name="PowerCooldown" type="Timer" parent="."]
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@@ -252,6 +256,7 @@ offset_left = 1524.0
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offset_top = 1.0
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offset_right = -8.0
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offset_bottom = 1.0
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enabled = false
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initial_node_to_watch = NodePath("../StateChart")
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[node name="UI" type="Control" parent="."]
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@@ -608,7 +613,7 @@ default_state = NodePath("../CoyoteEnabled")
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[node name="OnWallRun" type="Node" parent="StateChart/Root/Movement/Airborne"]
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script = ExtResource("28_n7qhm")
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to = NodePath("../../OnWall/RunningCoyoteEnabled")
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to = NodePath("../../OnWall/Running")
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event = &"wall_run"
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delay_in_seconds = "0.0"
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@@ -671,7 +676,7 @@ script = ExtResource("27_34snm")
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[node name="OnWallHug" type="Node" parent="StateChart/Root/Movement/Airborne/Falling"]
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script = ExtResource("28_n7qhm")
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to = NodePath("../../../OnWall/HuggingCoyoteEnabled")
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to = NodePath("../../../OnWall/Hugging")
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event = &"wall_hug"
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delay_in_seconds = "0.0"
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@@ -735,7 +740,7 @@ script = ExtResource("27_34snm")
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[node name="OnJump" type="Node" parent="StateChart/Root/Movement/OnWall/Hugging"]
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script = ExtResource("28_n7qhm")
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to = NodePath("../../../Jump/SimpleJump")
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to = NodePath("../../../Jump/DoubleJump")
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event = &"jump"
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delay_in_seconds = "0.0"
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@@ -744,7 +749,7 @@ script = ExtResource("27_34snm")
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[node name="OnJump" type="Node" parent="StateChart/Root/Movement/OnWall/Hanging"]
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script = ExtResource("28_n7qhm")
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to = NodePath("../../../Jump/SimpleJump")
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to = NodePath("../../../Jump/DoubleJump")
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event = &"jump"
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delay_in_seconds = "0.0"
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