basic tests for a wider variety of files
Some checks failed
Create tag and build when new code gets to main / BumpTag (push) Successful in 20s
Create tag and build when new code gets to main / Test (push) Failing after 7m29s
Create tag and build when new code gets to main / Export (push) Successful in 8m18s

This commit is contained in:
2026-02-20 16:58:17 +01:00
parent 4474ba22fa
commit 9207295a99
28 changed files with 545 additions and 140 deletions

View File

@@ -265,8 +265,8 @@ public partial class PlayerController : CharacterBody3D,
private float _inputRotateFloorplane;
// Basic falling
private float _targetSpeed;
private float _gravity;
internal float _targetSpeed;
internal float _gravity;
// Jump stuff
private int _currentInputBufferFrames;
@@ -290,7 +290,7 @@ public partial class PlayerController : CharacterBody3D,
private Vector3 _currentWallContactPoint = Vector3.Zero;
// Dash stuff
private bool _canDash = true;
internal bool _canDash = true;
private bool _canDashAirborne = true;
private float _playerHeight;
private float _playerRadius;