basic tests for a wider variety of files
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@@ -5,7 +5,7 @@ using Movementtests.interfaces;
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[GlobalClass, Icon("res://assets/ui/IconGodotNode/control/icon_text_panel.png")]
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public partial class PlayerUi : Control
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{
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private TextureRect[] _dashIcons = new TextureRect[3];
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internal TextureRect[] _dashIcons = new TextureRect[3];
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private TextureRect _enemyTarget;
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private Healthbar _healthbar;
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