some editor icons and a base level scene
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This commit is contained in:
2026-01-27 10:35:35 +01:00
parent ddf1bd019b
commit 916a6e7153
1334 changed files with 28175 additions and 13 deletions

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@@ -6,6 +6,7 @@ using Movementtests.systems.damage;
namespace Movementtests.systems;
[GlobalClass, Icon("res://assets/ui/IconGodotNode/node_3D/icon_sword.png")]
public partial class WeaponSystem : RigidBody3D, IDamageDealer
{
[Signal]