some editor icons and a base level scene
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@@ -1,7 +1,7 @@
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using Godot;
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using System;
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[GlobalClass]
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[GlobalClass, Icon("res://assets/ui/IconGodotNode/control/icon_heart.png")]
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public partial class Healthbar : ProgressBar
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{
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private Timer _damageCatchUpTimer;
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