diff --git a/.gitea/workflows/release-branch.yaml b/.gitea/workflows/release-branch.yaml index e6b5058b..419e57d4 100644 --- a/.gitea/workflows/release-branch.yaml +++ b/.gitea/workflows/release-branch.yaml @@ -58,7 +58,7 @@ jobs: - name: Build Windows run: | mkdir -v -p build/windows - godot --headless --verbose --build-solutions --export-release "Windows Desktop" build/windows/${{ env.GAME_NAME }}.exe + ${{ steps.setup-godot.outputs.godot_bin }} --headless --verbose --build-solutions --export-release "Windows Desktop" build/windows/${{ env.GAME_NAME }}.exe zip -r Windows.zip build/windows - name: Upload Windows to itch.io shell: bash @@ -73,7 +73,7 @@ jobs: - name: Build Windows ARM run: | mkdir -v -p build/windowsArm - godot --headless --verbose --build-solutions --export-release "Windows ARM" build/windowsArm/${{ env.GAME_NAME }}.exe + ${{ steps.setup-godot.outputs.godot_bin }} --headless --verbose --build-solutions --export-release "Windows ARM" build/windowsArm/${{ env.GAME_NAME }}.exe zip -r WindowsArm.zip build/windowsArm - name: Upload Windows to itch.io shell: bash @@ -88,7 +88,7 @@ jobs: - name: Linux Build run: | mkdir -v -p build/linux - godot --headless --verbose --export-release "Linux/X11" build/linux/${{ env.GAME_NAME }}.x86_64 + ${{ steps.setup-godot.outputs.godot_bin }} --headless --verbose --export-release "Linux/X11" build/linux/${{ env.GAME_NAME }}.x86_64 zip -r Linux.zip build/linux - name: Upload Windows to itch.io shell: bash @@ -103,7 +103,7 @@ jobs: - name: Mac Build run: | mkdir -v -p build/mac - godot --headless --verbose --export-release "macOS" build/mac/${{ env.GAME_NAME }}.zip + ${{ steps.setup-godot.outputs.godot_bin }} --headless --verbose --export-release "macOS" build/mac/${{ env.GAME_NAME }}.zip zip -r Mac.zip build/mac - name: Upload Windows to itch.io shell: bash