some jumping animations
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This commit is contained in:
2026-01-20 13:23:42 +01:00
parent a257306999
commit 8d1e7ebb4f
8 changed files with 199 additions and 120 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=9 format=3 uid="uid://0ysqmqphq6mq"]
[gd_scene load_steps=11 format=3 uid="uid://0ysqmqphq6mq"]
[ext_resource type="Script" uid="uid://dtkdrnsmlwm67" path="res://systems/head/HeadSystem.cs" id="1_8abgy"]
[ext_resource type="ArrayMesh" uid="uid://ckr26s4e3fj1m" path="res://assets/swords/resources/fp_sword23.tres" id="2_c5qep"]
@@ -6,130 +6,65 @@
[sub_resource type="Animation" id="Animation_urko7"]
length = 0.001
tracks/0/type = "bezier"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("..:rotation:x")
tracks/0/path = NodePath("../../FPRig/Sword:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0, -0.15, 0, 0.15, 0),
"times": PackedFloat32Array(0)
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(0.53640664, -0.7880347, -1.9288678)]
}
tracks/1/type = "bezier"
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("..:rotation:z")
tracks/1/path = NodePath("../../FPRig/Sword:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0, -0.15, 0, 0.15, 0),
"times": PackedFloat32Array(0)
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(-0.083978735, -1.136043, 0.19867715)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("../../FPRig/Sword:position")
tracks/2/path = NodePath("../../FPRig/Sword:scale")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(0.53640664, -0.7880347, -1.9288678)]
"values": [Vector3(1.0000001, 1.0000001, 1.0000005)]
}
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("../../FPRig/Sword:rotation")
tracks/3/path = NodePath("..:rotation")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(-0.083978735, -1.136043, 0.19867715)]
"values": [Vector3(0, 0, 0.00011616433)]
}
tracks/4/type = "value"
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/path = NodePath("../../FPRig/Sword:scale")
tracks/4/path = NodePath("..:position")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(1.0000001, 1.0000001, 1.0000005)]
}
tracks/5/type = "value"
tracks/5/imported = false
tracks/5/enabled = true
tracks/5/path = NodePath("..:rotation")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(0, 0, 0.00011616433)]
}
[sub_resource type="Animation" id="Animation_8abgy"]
resource_name = "mantle"
length = 0.3
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("..:rotation:x")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(2, 2, 2),
"points": PackedFloat32Array(0, 0, 0, 0.050000004, 0, -0.17453292, -0.050000004, 0, 0.050000004, 0, 0, -0.050000004, 0, 0, 0),
"times": PackedFloat32Array(0, 0.15, 0.3)
}
tracks/1/type = "bezier"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("..:rotation:z")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"handle_modes": PackedInt32Array(2, 2, 2, 2),
"points": PackedFloat32Array(0.00011616433, 0, 0, 0.033333335, 0, -0.05235988, -0.033333335, 0, 0.033333335, 0, 0.05235988, -0.033333335, 0, 0.03333334, 0, 0, -0.03333334, 0, 0, 0),
"times": PackedFloat32Array(0, 0.1, 0.2, 0.3)
}
[sub_resource type="Animation" id="Animation_0hyrq"]
resource_name = "idle"
length = 2.0
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("../../FPRig/Sword:position")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.3, 0.6, 1, 1.4),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
"update": 0,
"values": [Vector3(0.53640664, -0.7880347, -1.9288678), Vector3(0.53640664, -0.83580256, -1.9288678), Vector3(0.53640664, -0.86088884, -1.9288678), Vector3(0.53640664, -0.8256072, -1.9288678), Vector3(0.53640664, -0.7880347, -1.9288678)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("../../FPRig/Sword:rotation")
tracks/1/interp = 2
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.3, 0.6, 1, 1.4),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
"update": 0,
"values": [Vector3(-0.083978735, -1.136043, 0.19867715), Vector3(-0.06987281, -1.1365474, 0.20524277), Vector3(-0.05990464, -1.1368362, 0.20987195), Vector3(-0.06303402, -1.1367121, 0.2084137), Vector3(-0.083978735, -1.136043, 0.19867715)]
"values": [Vector3(0, 0, 0)]
}
[sub_resource type="Animation" id="Animation_r0h40"]
@@ -202,11 +137,114 @@ tracks/4/keys = {
}]
}
[sub_resource type="Animation" id="Animation_0hyrq"]
resource_name = "idle"
length = 2.0
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("../../FPRig/Sword:position")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.3, 0.6, 1, 1.4),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
"update": 0,
"values": [Vector3(0.53640664, -0.7880347, -1.9288678), Vector3(0.53640664, -0.83580256, -1.9288678), Vector3(0.53640664, -0.86088884, -1.9288678), Vector3(0.53640664, -0.8256072, -1.9288678), Vector3(0.53640664, -0.7880347, -1.9288678)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("../../FPRig/Sword:rotation")
tracks/1/interp = 2
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.3, 0.6, 1, 1.4),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
"update": 0,
"values": [Vector3(-0.083978735, -1.136043, 0.19867715), Vector3(-0.06987281, -1.1365474, 0.20524277), Vector3(-0.05990464, -1.1368362, 0.20987195), Vector3(-0.06303402, -1.1367121, 0.2084137), Vector3(-0.083978735, -1.136043, 0.19867715)]
}
[sub_resource type="Animation" id="Animation_1ay6d"]
resource_name = "jump_end"
length = 0.26667002
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("..:rotation")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.13333334, 0.26666668),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Vector3(0, 0, 0.00011616433), Vector3(-0.08726646, 0, 0), Vector3(0, 0, 0)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("..:position")
tracks/1/interp = 2
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.06666667, 0.26666668),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Vector3(0, 0, 0), Vector3(0, -0.05, 0), Vector3(0, 0, 0)]
}
[sub_resource type="Animation" id="Animation_ubhf8"]
resource_name = "jump_start"
length = 0.26667002
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("..:position")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.06666667, 0.26666668),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Vector3(0, 0, 0), Vector3(0, -0.1, 0), Vector3(0, 0, 0)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("..:rotation")
tracks/1/interp = 2
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.13333334, 0.26666668),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Vector3(0, 0, 0.00011616433), Vector3(-0.08726646, 0, 0), Vector3(0, 0, 0)]
}
[sub_resource type="Animation" id="Animation_8abgy"]
resource_name = "mantle"
length = 0.3
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("..:rotation")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.1, 0.3),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Vector3(0, 0, 0.00011616433), Vector3(-1.0471976, 0, 0), Vector3(0, 0, 0)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_0hyrq"]
_data = {
&"RESET": SubResource("Animation_urko7"),
&"hit1": SubResource("Animation_r0h40"),
&"idle": SubResource("Animation_0hyrq"),
&"jump_end": SubResource("Animation_1ay6d"),
&"jump_start": SubResource("Animation_ubhf8"),
&"mantle": SubResource("Animation_8abgy")
}
@@ -227,7 +265,7 @@ cast_shadow = 0
mesh = ExtResource("2_c5qep")
[node name="CameraSmooth" type="Node3D" parent="."]
transform = Transform3D(1, -0.00011616433, 0, 0.00011616433, 1, 0, 0, 0, 1, 0, 0, 0)
transform = Transform3D(1, -0.00011616431, 0, 0.00011616433, 0.9999998, 0, 0, 0, 0.9999998, 0, 0, 0)
[node name="Camera3D" type="Camera3D" parent="CameraSmooth"]
transform = Transform3D(1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994, 0, 0, 0)
@@ -246,7 +284,15 @@ libraries = {
root_node = NodePath("../CameraSmooth/Camera3D")
tree_root = ExtResource("3_r0h40")
anim_player = NodePath("../AnimationPlayer")
parameters/AnimationNodeStateMachine/conditions/on_hit = false
parameters/OnHit/active = false
parameters/OnHit/internal_active = false
parameters/OnHit/request = 0
parameters/OnJumpStart/active = false
parameters/OnJumpStart/internal_active = false
parameters/OnJumpStart/request = 0
parameters/OnJumpEnd/active = false
parameters/OnJumpEnd/internal_active = false
parameters/OnJumpEnd/request = 0
parameters/OnMantle/active = false
parameters/OnMantle/internal_active = false
parameters/OnMantle/request = 0