some jumping animations
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This commit is contained in:
2026-01-20 13:23:42 +01:00
parent a257306999
commit 8d1e7ebb4f
8 changed files with 199 additions and 120 deletions

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@@ -36,7 +36,7 @@ rings = 4
albedo_color = Color(0.06469653, 0.06469653, 0.06469653, 1)
[sub_resource type="BoxShape3D" id="BoxShape3D_4yfjf"]
size = Vector3(1, 2, 2)
size = Vector3(1, 2, 1.5)
[node name="GroundedEnemy" type="CharacterBody3D" node_paths=PackedStringArray("CHealth", "CDamage", "CKnockback", "CMovement")]
collision_layer = 16
@@ -103,5 +103,5 @@ collision_layer = 0
monitorable = false
[node name="CollisionShape3D" type="CollisionShape3D" parent="DamageBox"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, -0.5)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, -0.25)
shape = SubResource("BoxShape3D_4yfjf")