hyperfocused on the procedural FP animations
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@@ -62,13 +62,17 @@ _data = {
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[node name="HeadSystem" type="Node3D"]
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script = ExtResource("1_8abgy")
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WeaponMoveRotation = 20.0
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DisplacedWeaponSway = 1.0
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DisplacedWeaponAdjustmentSpeed = 8.0
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[node name="FPRig" type="Node3D" parent="."]
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[node name="Sword" type="Node3D" parent="FPRig"]
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transform = Transform3D(0.4349438, 0.02783122, -0.90002745, 0.18060648, 0.97651464, 0.1174756, 0.8821594, -0.21364608, 0.41970247, 0.53640664, -0.82246387, -1.9288678)
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[node name="SwordMesh" type="MeshInstance3D" parent="FPRig/Sword"]
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transform = Transform3D(0.43494374, 0.027831191, -0.9000275, 0.1806065, 0.9765146, 0.117475554, 0.8821594, -0.2136461, 0.41970232, 0.53640664, -0.82246387, -1.9288678)
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transform = Transform3D(1, 0, 0, 0, 0.99999994, 0, 0, 0, 1, 0, 0, 0)
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cast_shadow = 0
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mesh = ExtResource("2_c5qep")
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