hyperfocused on the procedural FP animations
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This commit is contained in:
2026-01-19 18:51:27 +01:00
parent 4224333963
commit 837b3d7705
2 changed files with 58 additions and 5 deletions

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@@ -62,13 +62,17 @@ _data = {
[node name="HeadSystem" type="Node3D"]
script = ExtResource("1_8abgy")
WeaponMoveRotation = 20.0
DisplacedWeaponSway = 1.0
DisplacedWeaponAdjustmentSpeed = 8.0
[node name="FPRig" type="Node3D" parent="."]
[node name="Sword" type="Node3D" parent="FPRig"]
transform = Transform3D(0.4349438, 0.02783122, -0.90002745, 0.18060648, 0.97651464, 0.1174756, 0.8821594, -0.21364608, 0.41970247, 0.53640664, -0.82246387, -1.9288678)
[node name="SwordMesh" type="MeshInstance3D" parent="FPRig/Sword"]
transform = Transform3D(0.43494374, 0.027831191, -0.9000275, 0.1806065, 0.9765146, 0.117475554, 0.8821594, -0.2136461, 0.41970232, 0.53640664, -0.82246387, -1.9288678)
transform = Transform3D(1, 0, 0, 0, 0.99999994, 0, 0, 0, 1, 0, 0, 0)
cast_shadow = 0
mesh = ExtResource("2_c5qep")