Moved the exploding sword forge object from the code only hardcoded stuff to the resource based stuff
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This commit is contained in:
2026-04-04 12:06:48 +02:00
parent bfa1f251dd
commit 7a787a36d6
22 changed files with 365 additions and 272 deletions

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@@ -6,7 +6,6 @@
[ext_resource type="Script" uid="uid://b44cse62qru7j" path="res://scenes/components/knockback/RKnockback.cs" id="3_cb2lu"]
[ext_resource type="Resource" uid="uid://bl5crtu1gkrtr" path="res://inputs/base_mode/base_mode.tres" id="3_cresl"]
[ext_resource type="PackedScene" uid="uid://c4ikbhojckpnc" path="res://scenes/components/health/CHealth.tscn" id="3_q7bng"]
[ext_resource type="Resource" uid="uid://cdxbwirfiaipi" path="res://scenes/player_controller/resources/forge/exploding_sword_throw.tres" id="4_11013"]
[ext_resource type="Script" uid="uid://baiapod3csndf" path="res://scenes/components/health/RHealth.cs" id="4_abfq8"]
[ext_resource type="Resource" uid="uid://bjyd801wvverk" path="res://scenes/player_controller/resources/player_health.tres" id="4_m8gvy"]
[ext_resource type="Resource" uid="uid://cpdaw41ah5gic" path="res://inputs/base_mode/rotate_y.tres" id="4_rxwoh"]
@@ -151,7 +150,6 @@ collision_mask = 272
script = ExtResource("1_poq2x")
EmpoweredActionUsed = SubResource("Resource_5gbhg")
EmpoweredActionAbility = ExtResource("10_2rkt1")
AbilityLoadout = [ExtResource("4_11013")]
DefaultPermanentEffects = [ExtResource("5_2rkt1")]
EmpoweredActionEffects = [ExtResource("6_u8yay")]
AimAssistStrength = 0.3