trying manual attributeset attribution
This commit is contained in:
@@ -41,8 +41,8 @@ public partial class SelectedAbility : Control
|
||||
|
||||
public void AbilityUpdated()
|
||||
{
|
||||
var icon = _icon ?? GetNode<TextureRect>("HBoxContainer/Icon");
|
||||
var title = _title ?? GetNode<Label>("HBoxContainer/Title");
|
||||
var icon = _icon ?? GetNode<TextureRect>("%Icon");
|
||||
var title = _title ?? GetNode<Label>("%Title");
|
||||
if (icon == null || title == null) return;
|
||||
if (_ability == null)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user