gd: made wall jump more intuitive and act like a double jump
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This commit is contained in:
2025-07-04 14:15:09 +02:00
parent cf98e6c36c
commit 767d0fc768
6 changed files with 50 additions and 20 deletions

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@ -29,4 +29,9 @@ public partial class HeadSystem : Node3D
_camera.Rotation = currentCameraRotation;
}
public Vector3 GetForwardHorizontalVector()
{
return GetGlobalTransform().Basis.Z;
}
}