fixed a few issues and also tuto triggers
This commit is contained in:
@@ -3,19 +3,21 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://by682i537c1qg"
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path="res://.godot/imported/xbox_button_a_outline.png-45ac6b087c5e9a82a5a0b446c63f4da4.ctex"
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path.s3tc="res://.godot/imported/xbox_button_a_outline.png-45ac6b087c5e9a82a5a0b446c63f4da4.s3tc.ctex"
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path.etc2="res://.godot/imported/xbox_button_a_outline.png-45ac6b087c5e9a82a5a0b446c63f4da4.etc2.ctex"
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"vram_texture": true
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}
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[deps]
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source_file="res://assets/ui/input-prompts/Xbox Series/Default/xbox_button_a_outline.png"
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dest_files=["res://.godot/imported/xbox_button_a_outline.png-45ac6b087c5e9a82a5a0b446c63f4da4.ctex"]
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dest_files=["res://.godot/imported/xbox_button_a_outline.png-45ac6b087c5e9a82a5a0b446c63f4da4.s3tc.ctex", "res://.godot/imported/xbox_button_a_outline.png-45ac6b087c5e9a82a5a0b446c63f4da4.etc2.ctex"]
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[params]
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compress/mode=0
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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@@ -23,7 +25,7 @@ compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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@@ -37,4 +39,4 @@ process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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detect_3d/compress_to=0
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@@ -3,19 +3,21 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dl73t0kxkaxp0"
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path="res://.godot/imported/xbox_button_a_outline.svg-e0a03a1d1c96455de9e4ad067974d23b.ctex"
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path.s3tc="res://.godot/imported/xbox_button_a_outline.svg-e0a03a1d1c96455de9e4ad067974d23b.s3tc.ctex"
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path.etc2="res://.godot/imported/xbox_button_a_outline.svg-e0a03a1d1c96455de9e4ad067974d23b.etc2.ctex"
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metadata={
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"vram_texture": false
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"imported_formats": ["s3tc_bptc", "etc2_astc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://assets/ui/input-prompts/Xbox Series/Vector/xbox_button_a_outline.svg"
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dest_files=["res://.godot/imported/xbox_button_a_outline.svg-e0a03a1d1c96455de9e4ad067974d23b.ctex"]
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dest_files=["res://.godot/imported/xbox_button_a_outline.svg-e0a03a1d1c96455de9e4ad067974d23b.s3tc.ctex", "res://.godot/imported/xbox_button_a_outline.svg-e0a03a1d1c96455de9e4ad067974d23b.etc2.ctex"]
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[params]
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compress/mode=0
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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@@ -23,7 +25,7 @@ compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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@@ -37,7 +39,7 @@ process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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detect_3d/compress_to=0
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svg/scale=1.0
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editor/scale_with_editor_scale=false
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editor/convert_colors_with_editor_theme=false
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@@ -3,19 +3,21 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cjh5cnvdbq5ku"
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path="res://.godot/imported/xbox_button_b_outline.svg-3f51fcd4202da59d6f8184f7aaff1e2b.ctex"
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path.s3tc="res://.godot/imported/xbox_button_b_outline.svg-3f51fcd4202da59d6f8184f7aaff1e2b.s3tc.ctex"
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path.etc2="res://.godot/imported/xbox_button_b_outline.svg-3f51fcd4202da59d6f8184f7aaff1e2b.etc2.ctex"
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metadata={
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"vram_texture": false
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"imported_formats": ["s3tc_bptc", "etc2_astc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://assets/ui/input-prompts/Xbox Series/Vector/xbox_button_b_outline.svg"
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dest_files=["res://.godot/imported/xbox_button_b_outline.svg-3f51fcd4202da59d6f8184f7aaff1e2b.ctex"]
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dest_files=["res://.godot/imported/xbox_button_b_outline.svg-3f51fcd4202da59d6f8184f7aaff1e2b.s3tc.ctex", "res://.godot/imported/xbox_button_b_outline.svg-3f51fcd4202da59d6f8184f7aaff1e2b.etc2.ctex"]
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[params]
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compress/mode=0
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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@@ -23,7 +25,7 @@ compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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@@ -37,7 +39,7 @@ process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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detect_3d/compress_to=0
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svg/scale=1.0
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editor/scale_with_editor_scale=false
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editor/convert_colors_with_editor_theme=false
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@@ -3,19 +3,21 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bfkj4neu0m0rm"
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path="res://.godot/imported/xbox_rt_outline.svg-ccfca5331455b64f1729ac9257bae6c9.ctex"
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path.s3tc="res://.godot/imported/xbox_rt_outline.svg-ccfca5331455b64f1729ac9257bae6c9.s3tc.ctex"
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path.etc2="res://.godot/imported/xbox_rt_outline.svg-ccfca5331455b64f1729ac9257bae6c9.etc2.ctex"
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metadata={
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"vram_texture": false
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"imported_formats": ["s3tc_bptc", "etc2_astc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://assets/ui/input-prompts/Xbox Series/Vector/xbox_rt_outline.svg"
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dest_files=["res://.godot/imported/xbox_rt_outline.svg-ccfca5331455b64f1729ac9257bae6c9.ctex"]
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dest_files=["res://.godot/imported/xbox_rt_outline.svg-ccfca5331455b64f1729ac9257bae6c9.s3tc.ctex", "res://.godot/imported/xbox_rt_outline.svg-ccfca5331455b64f1729ac9257bae6c9.etc2.ctex"]
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[params]
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compress/mode=0
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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@@ -23,7 +25,7 @@ compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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@@ -37,7 +39,7 @@ process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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detect_3d/compress_to=0
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svg/scale=1.0
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editor/scale_with_editor_scale=false
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editor/convert_colors_with_editor_theme=false
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