spawning
This commit is contained in:
@@ -5,5 +5,5 @@ namespace Movementtests.interfaces;
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public interface IDamageMaker
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{
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[Export]
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RDamage GetDamageDealt { get; set; }
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RDamage RDamage { get; set; }
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}
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@@ -1,4 +1,5 @@
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using System;
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using Godot;
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namespace Movementtests.interfaces;
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@@ -7,5 +8,9 @@ public interface IHealthable
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event Action<IHealthable, float> HealthChanged;
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event Action<IHealthable> HealthDepleted;
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[Export] RHealth RHealth { get; set; }
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float CurrentHealth { get; set; }
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void ReduceHealth(IDamageable source, float amount);
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}
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@@ -11,5 +11,6 @@ public record MovementInputs(
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public interface IMoveable
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{
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[Export] RMovement RMovement { get; set; }
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Vector3 ComputeVelocity(MovementInputs inputs);
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}
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@@ -3,5 +3,5 @@ using Godot;
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interface ISpawnable
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{
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void TestMethod();
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void Setup();
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}
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@@ -1,13 +1,20 @@
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[gd_scene load_steps=12 format=3 uid="uid://q7uc1h2jpbd2"]
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[gd_scene load_steps=19 format=3 uid="uid://q7uc1h2jpbd2"]
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[ext_resource type="PackedScene" uid="uid://bei4nhkf8lwdo" path="res://player_controller/PlayerController.tscn" id="1_62kkh"]
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[ext_resource type="Material" uid="uid://31aulub2nqov" path="res://assets/greybox/m_greybox.tres" id="2_3uydm"]
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[ext_resource type="Script" uid="uid://jitubgv6judn" path="res://resource_definitions/RDamage.cs" id="2_sysok"]
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[ext_resource type="PackedScene" uid="uid://dxt0e2ugmttqq" path="res://scenes/enemies/first_enemy/first_enemy.tscn" id="3_3uydm"]
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[ext_resource type="PackedScene" uid="uid://dxt0e2ugmttqq" path="res://scenes/enemies/grounded_enemy/grounded_enemy.tscn" id="3_3uydm"]
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[ext_resource type="Script" uid="uid://b4cwruitopcee" path="res://resource_definitions/RDeathEffect.cs" id="5_7m3bq"]
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[ext_resource type="PackedScene" uid="uid://cmlud1hwkd6sv" path="res://scenes/enemies/flying_enemy/flying_enemy.tscn" id="5_8fd2t"]
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[ext_resource type="PackedScene" uid="uid://c305mfrtumcyq" path="res://scenes/spawners/spawner.tscn" id="6_7m3bq"]
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[ext_resource type="Resource" uid="uid://bqq6uukbdfysr" path="res://scenes/enemies/grounded_enemy/grounded_enemy_movement.tres" id="7_caohq"]
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[ext_resource type="Resource" uid="uid://bohbojc68j7y1" path="res://scenes/enemies/grounded_enemy/grounded_enemy_health.tres" id="8_dmw1t"]
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[ext_resource type="Resource" uid="uid://otfc2snh8umc" path="res://scenes/enemies/grounded_enemy/grounded_enemy_damage.tres" id="9_dmw1t"]
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[ext_resource type="Resource" uid="uid://dgo65k2ceqfvy" path="res://scenes/enemies/flying_enemy/flying_enemy_damage.tres" id="9_gp7s3"]
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[ext_resource type="Resource" uid="uid://bwqjaom4k7rc3" path="res://scenes/enemies/flying_enemy/flying_enemy_movement.tres" id="10_spw1u"]
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[ext_resource type="Resource" uid="uid://dg1xbjhyhgnnk" path="res://scenes/enemies/flying_enemy/flying_enemy_health.tres" id="11_2e4ci"]
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[sub_resource type="Resource" id="Resource_gp7s3"]
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[sub_resource type="Resource" id="Resource_2e4ci"]
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script = ExtResource("2_sysok")
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DamageDealt = 10.0
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metadata/_custom_type_script = "uid://jitubgv6judn"
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@@ -43,7 +50,7 @@ metadata/_custom_type_script = "uid://b4cwruitopcee"
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[node name="Player" parent="." instance=ExtResource("1_62kkh")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 7.5)
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TutorialDone = true
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GetDamageDealt = SubResource("Resource_gp7s3")
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RDamage = SubResource("Resource_2e4ci")
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_1bvp3")
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@@ -125,3 +132,19 @@ Target = NodePath("../Player")
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[node name="FlyingEnemy2" parent="." node_paths=PackedStringArray("Target") instance=ExtResource("5_8fd2t")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 7, -16)
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Target = NodePath("../Player")
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[node name="GroundedSpawner" parent="." node_paths=PackedStringArray("Target") instance=ExtResource("6_7m3bq")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 2.5, -15)
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EnemyToSpawn = ExtResource("3_3uydm")
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MovementInputs = ExtResource("7_caohq")
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HealthInputs = ExtResource("8_dmw1t")
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DamageInputs = ExtResource("9_dmw1t")
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Target = NodePath("../Player")
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[node name="FlyingSpawner" parent="." node_paths=PackedStringArray("Target") instance=ExtResource("6_7m3bq")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18, 11, -14)
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EnemyToSpawn = ExtResource("5_8fd2t")
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MovementInputs = ExtResource("10_spw1u")
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HealthInputs = ExtResource("11_2e4ci")
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DamageInputs = ExtResource("9_gp7s3")
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Target = NodePath("../Player")
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=40 format=3 uid="uid://dmkw8cmalm5k"]
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[gd_scene load_steps=45 format=3 uid="uid://dmkw8cmalm5k"]
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[ext_resource type="PackedScene" uid="uid://bei4nhkf8lwdo" path="res://player_controller/PlayerController.tscn" id="1_2vsi6"]
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[ext_resource type="Script" uid="uid://blenis2y55fmg" path="res://tools/city_helpers.gd" id="1_qwuk2"]
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@@ -23,6 +23,10 @@
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[ext_resource type="Texture2D" uid="uid://cjh5cnvdbq5ku" path="res://assets/ui/input-prompts/Xbox Series/Vector/xbox_button_b_outline.svg" id="19_efsse"]
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[ext_resource type="Texture2D" uid="uid://nrhxjdpuje3f" path="res://assets/ui/input-prompts/Xbox Series/Vector/xbox_lt_outline.svg" id="20_crf87"]
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[ext_resource type="Texture2D" uid="uid://dyjvbsvbriii4" path="res://assets/ui/input-prompts/Xbox Series/Vector/xbox_rb_outline.svg" id="23_p287n"]
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[ext_resource type="PackedScene" uid="uid://c305mfrtumcyq" path="res://scenes/spawners/spawner.tscn" id="24_qwuk2"]
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[ext_resource type="PackedScene" uid="uid://dxt0e2ugmttqq" path="res://scenes/enemies/grounded_enemy/grounded_enemy.tscn" id="25_nrosh"]
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[ext_resource type="PackedScene" uid="uid://cmlud1hwkd6sv" path="res://scenes/enemies/flying_enemy/flying_enemy.tscn" id="25_x7fl1"]
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[ext_resource type="Script" uid="uid://dtpxijlnb2c5" path="res://resource_definitions/RMovement.cs" id="26_lu3yt"]
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[sub_resource type="LabelSettings" id="LabelSettings_2k3fr"]
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font_size = 30
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@@ -89,6 +93,12 @@ adjustment_enabled = true
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[sub_resource type="BoxMesh" id="BoxMesh_p287n"]
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[sub_resource type="Resource" id="Resource_pxspk"]
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script = ExtResource("26_lu3yt")
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Speed = 7.0
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TargetHeight = 15.0
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metadata/_custom_type_script = "uid://dtpxijlnb2c5"
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[node name="Main" type="Node3D"]
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script = ExtResource("1_qwuk2")
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@@ -436,6 +446,17 @@ spot_range = 47.233
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spot_angle = 18.85
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spot_angle_attenuation = 10.556052
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[node name="Spawner" parent="." node_paths=PackedStringArray("Target") instance=ExtResource("24_qwuk2")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 19, 43, -111.5)
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EnemyToSpawn = ExtResource("25_x7fl1")
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MovementInputs = SubResource("Resource_pxspk")
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Target = NodePath("../Player")
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[node name="Spawner2" parent="." node_paths=PackedStringArray("Target") instance=ExtResource("24_qwuk2")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 31, 7.5, -88)
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EnemyToSpawn = ExtResource("25_nrosh")
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Target = NodePath("../Player")
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[connection signal="timeout" from="TutorialController/WaitToShowBlockingTuto" to="TutorialController" method="_show_weapon_tutorial"]
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[connection signal="body_exited" from="TutoTriggers/TriggerTutoMove" to="TutorialController" method="hide_tutorials"]
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[connection signal="body_entered" from="TutoTriggers/TriggerTutoMantle" to="TutorialController" method="_on_tuto_mantle_body_entered"]
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@@ -1,8 +1,7 @@
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[gd_scene load_steps=56 format=3 uid="uid://bei4nhkf8lwdo"]
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[gd_scene load_steps=54 format=3 uid="uid://bei4nhkf8lwdo"]
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[ext_resource type="Script" uid="uid://bbbrf5ckydfna" path="res://player_controller/Scripts/PlayerController.cs" id="1_poq2x"]
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[ext_resource type="PackedScene" uid="uid://cf3rrgr1imvv4" path="res://scenes/path/path.tscn" id="2_6lejt"]
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[ext_resource type="Script" uid="uid://jitubgv6judn" path="res://resource_definitions/RDamage.cs" id="2_q14ux"]
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[ext_resource type="Resource" uid="uid://bl5crtu1gkrtr" path="res://systems/inputs/base_mode/base_mode.tres" id="3_cresl"]
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[ext_resource type="Script" uid="uid://b0u23nkpaimyc" path="res://scenes/damage/CDamageable.cs" id="4_q7bng"]
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[ext_resource type="Resource" uid="uid://cpdaw41ah5gic" path="res://systems/inputs/base_mode/rotate_y.tres" id="4_rxwoh"]
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@@ -46,11 +45,6 @@
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[ext_resource type="Texture2D" uid="uid://chvt6g0xn5c2m" path="res://systems/dash/light-ring.jpg" id="32_lgpc8"]
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[ext_resource type="Script" uid="uid://b4dwolbvt8our" path="res://addons/godot_state_charts/history_state.gd" id="41_ruloh"]
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[sub_resource type="Resource" id="Resource_m8gvy"]
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script = ExtResource("2_q14ux")
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DamageDealt = 3.0
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metadata/_custom_type_script = "uid://jitubgv6judn"
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[sub_resource type="Resource" id="Resource_jb43f"]
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script = ExtResource("5_q7bng")
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Modifier = 3.0
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@@ -88,7 +82,6 @@ blend_mode = 1
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[node name="Player" type="CharacterBody3D" node_paths=PackedStringArray("CDamage")]
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collision_mask = 272
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script = ExtResource("1_poq2x")
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GetDamageDealt = SubResource("Resource_m8gvy")
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CDamage = NodePath("CDamageable")
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WalkSpeed = 7.5
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AccelerationFloor = 4.0
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@@ -335,6 +328,7 @@ offset_left = 1524.0
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offset_top = 1.0
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offset_right = -8.0
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offset_bottom = 1.0
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enabled = false
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initial_node_to_watch = NodePath("../StateChart")
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[node name="UI" type="Control" parent="."]
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@@ -68,7 +68,7 @@ public partial class PlayerController : CharacterBody3D, IDamageable, IKnockback
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[ExportCategory("Combat")]
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[ExportGroup("Damage")]
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[Export]
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public RDamage GetDamageDealt { get; set; }
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public RDamage RDamage { get; set; }
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[Export]
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public CDamageable CDamage { get; set; }
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@@ -1757,7 +1757,7 @@ public partial class PlayerController : CharacterBody3D, IDamageable, IKnockback
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foreach (var body in bodies)
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{
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if(body is IDamageable spawnable)
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spawnable.TakeDamage(GetDamageDealt);
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spawnable.TakeDamage(RDamage);
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}
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}
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}
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@@ -3,27 +3,33 @@ using Godot;
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using Movementtests.interfaces;
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[GlobalClass]
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public partial class Enemy : CharacterBody3D, IDamageable, IDamageMaker, IHealthable, IKillable
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public partial class Enemy : CharacterBody3D, IDamageable, IDamageMaker, IHealthable, IKillable, IMoveable
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{
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public event Action<IDamageable, float> DamageTaken;
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public event Action<IHealthable, float> HealthChanged;
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public event Action<IHealthable> HealthDepleted;
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[Export]
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public Node3D Target { get; set; }
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[Export]
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public RDamage GetDamageDealt { get; set; }
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[Export]
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public Node CHealth { get; set; }
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[Export]
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public RHealth RHealth { get; set; }
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public float CurrentHealth { get; set; }
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[Export]
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public Node CDamage { get; set; }
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[Export]
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public RDamage RDamage { get; set; }
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[Export]
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public Node CMovement { get; set; }
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[Export]
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public RMovement RMovement { get; set; }
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[Export]
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public RDeathEffect[] DeathEffects { get; set; }
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@@ -39,13 +45,21 @@ public partial class Enemy : CharacterBody3D, IDamageable, IDamageMaker, IHealth
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if (CHealth is IHealthable healthable) healthable.HealthDepleted += Kill;
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}
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public void Setup()
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{
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if (CMovement is IMoveable moveable && RMovement != null) moveable.RMovement = RMovement;
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if (CHealth is IHealthable healthable && RHealth != null)
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{
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healthable.RHealth = RHealth;
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healthable.CurrentHealth = RHealth.StartingHealth;
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}
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}
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public override void _PhysicsProcess(double delta)
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{
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var targetPlanar = new Vector3(Target.GlobalPosition.X, GlobalPosition.Y, Target.GlobalPosition.Z);
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LookAt(targetPlanar);
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if (CMovement is not IMoveable movement) return;
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var inputs = new MovementInputs(
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Velocity: Velocity,
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TargetLocation: Target.GlobalPosition,
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@@ -53,15 +67,21 @@ public partial class Enemy : CharacterBody3D, IDamageable, IDamageMaker, IHealth
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gravity: GetGravity(),
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delta: delta
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);
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Velocity = movement!.ComputeVelocity(inputs);
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Velocity = ComputeVelocity(inputs);
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MoveAndSlide();
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}
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public Vector3 ComputeVelocity(MovementInputs inputs)
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{
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if (CMovement is not IMoveable movement) return Vector3.Zero;
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return movement!.ComputeVelocity(inputs);
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}
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public void OnDamageBoxTriggered(Node3D body)
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{
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GD.Print("Take this!");
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if (body is not IDamageable damageable) return;
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damageable.TakeDamage(GetDamageDealt);
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damageable.TakeDamage(RDamage);
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}
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public float TakeDamage(RDamage damage)
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@@ -2,18 +2,14 @@
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[ext_resource type="Script" uid="uid://bn7sc6id7n166" path="res://scenes/enemies/Enemy.cs" id="1_q8l7o"]
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||||
[ext_resource type="Script" uid="uid://b6y3ugfydvch0" path="res://resource_definitions/RDamageModifier.cs" id="2_1bsgx"]
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||||
[ext_resource type="Resource" uid="uid://dg1xbjhyhgnnk" path="res://scenes/enemies/flying_enemy/flying_enemy_health.tres" id="2_ma2bq"]
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||||
[ext_resource type="Resource" uid="uid://dgo65k2ceqfvy" path="res://scenes/enemies/flying_enemy/flying_enemy_damage.tres" id="2_on7rt"]
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||||
[ext_resource type="Resource" uid="uid://bwqjaom4k7rc3" path="res://scenes/enemies/flying_enemy/flying_enemy_movement.tres" id="4_dejyg"]
|
||||
[ext_resource type="Script" uid="uid://bjwrpv3jpsc1e" path="res://scenes/health/CHealth.cs" id="4_ys4jv"]
|
||||
[ext_resource type="Script" uid="uid://baiapod3csndf" path="res://resource_definitions/RHealth.cs" id="5_irbqc"]
|
||||
[ext_resource type="PackedScene" uid="uid://dmw5ibwrb483f" path="res://scenes/movement/CFlyingMovement.tscn" id="7_vaeds"]
|
||||
[ext_resource type="Script" uid="uid://dtpxijlnb2c5" path="res://resource_definitions/RMovement.cs" id="8_on7rt"]
|
||||
[ext_resource type="Script" uid="uid://b0u23nkpaimyc" path="res://scenes/damage/CDamageable.cs" id="8_uotso"]
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||||
|
||||
[sub_resource type="Resource" id="Resource_aarbi"]
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||||
script = ExtResource("5_irbqc")
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||||
StartingHealth = 50.0
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||||
metadata/_custom_type_script = "uid://baiapod3csndf"
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||||
|
||||
[sub_resource type="Resource" id="Resource_jnv07"]
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||||
script = ExtResource("2_1bsgx")
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||||
metadata/_custom_type_script = "uid://b6y3ugfydvch0"
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||||
@@ -50,15 +46,17 @@ collision_layer = 16
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||||
collision_mask = 273
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||||
motion_mode = 1
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||||
script = ExtResource("1_q8l7o")
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||||
GetDamageDealt = ExtResource("2_on7rt")
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||||
CHealth = NodePath("CHealth")
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||||
RHealth = ExtResource("2_ma2bq")
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CDamage = NodePath("CDamageable")
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RDamage = ExtResource("2_on7rt")
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||||
CMovement = NodePath("CFlyingMovement")
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||||
RMovement = ExtResource("4_dejyg")
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||||
DeathEffects = Array[Object]([])
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||||
[node name="CHealth" type="Node" parent="."]
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||||
script = ExtResource("4_ys4jv")
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HealthResource = SubResource("Resource_aarbi")
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||||
RHealth = ExtResource("2_ma2bq")
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||||
metadata/_custom_type_script = "uid://bjwrpv3jpsc1e"
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||||
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||||
[node name="CDamageable" type="Node" parent="."]
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||||
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||||
9
scenes/enemies/flying_enemy/flying_enemy_movement.tres
Normal file
9
scenes/enemies/flying_enemy/flying_enemy_movement.tres
Normal file
@@ -0,0 +1,9 @@
|
||||
[gd_resource type="Resource" script_class="RMovement" load_steps=2 format=3 uid="uid://bwqjaom4k7rc3"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://dtpxijlnb2c5" path="res://resource_definitions/RMovement.cs" id="1_3yq0a"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_3yq0a")
|
||||
Speed = 3.0
|
||||
TargetHeight = 10.0
|
||||
metadata/_custom_type_script = "uid://dtpxijlnb2c5"
|
||||
@@ -1,18 +1,15 @@
|
||||
[gd_scene load_steps=17 format=3 uid="uid://dxt0e2ugmttqq"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://bn7sc6id7n166" path="res://scenes/enemies/Enemy.cs" id="1_r6506"]
|
||||
[ext_resource type="Resource" uid="uid://otfc2snh8umc" path="res://scenes/enemies/first_enemy/first_enemy_damage.tres" id="2_6d4gl"]
|
||||
[ext_resource type="Resource" uid="uid://otfc2snh8umc" path="res://scenes/enemies/grounded_enemy/grounded_enemy_damage.tres" id="2_bn56u"]
|
||||
[ext_resource type="Script" uid="uid://bjwrpv3jpsc1e" path="res://scenes/health/CHealth.cs" id="2_gsmti"]
|
||||
[ext_resource type="Script" uid="uid://b6y3ugfydvch0" path="res://resource_definitions/RDamageModifier.cs" id="2_r3cnf"]
|
||||
[ext_resource type="Script" uid="uid://baiapod3csndf" path="res://resource_definitions/RHealth.cs" id="3_pvbr4"]
|
||||
[ext_resource type="Resource" uid="uid://bohbojc68j7y1" path="res://scenes/enemies/grounded_enemy/grounded_enemy_health.tres" id="2_w4lm8"]
|
||||
[ext_resource type="Resource" uid="uid://bqq6uukbdfysr" path="res://scenes/enemies/grounded_enemy/grounded_enemy_movement.tres" id="4_na24f"]
|
||||
[ext_resource type="Script" uid="uid://b0u23nkpaimyc" path="res://scenes/damage/CDamageable.cs" id="7_1tw73"]
|
||||
[ext_resource type="PackedScene" uid="uid://dbr7ioio158ew" path="res://scenes/movement/CGroundedMovement.tscn" id="7_qyswd"]
|
||||
[ext_resource type="Script" uid="uid://dtpxijlnb2c5" path="res://resource_definitions/RMovement.cs" id="8_6d4gl"]
|
||||
|
||||
[sub_resource type="Resource" id="Resource_r3cnf"]
|
||||
script = ExtResource("3_pvbr4")
|
||||
metadata/_custom_type_script = "uid://baiapod3csndf"
|
||||
|
||||
[sub_resource type="Resource" id="Resource_qj0ob"]
|
||||
script = ExtResource("2_r3cnf")
|
||||
metadata/_custom_type_script = "uid://b6y3ugfydvch0"
|
||||
@@ -38,19 +35,21 @@ albedo_color = Color(0.06469653, 0.06469653, 0.06469653, 1)
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_4yfjf"]
|
||||
size = Vector3(1, 2, 2)
|
||||
|
||||
[node name="FirstEnemy" type="CharacterBody3D" node_paths=PackedStringArray("CHealth", "CDamage", "CMovement")]
|
||||
[node name="GroundedEnemy" type="CharacterBody3D" node_paths=PackedStringArray("CHealth", "CDamage", "CMovement")]
|
||||
collision_layer = 16
|
||||
collision_mask = 273
|
||||
script = ExtResource("1_r6506")
|
||||
GetDamageDealt = ExtResource("2_6d4gl")
|
||||
CHealth = NodePath("CHealth")
|
||||
RHealth = ExtResource("2_w4lm8")
|
||||
CDamage = NodePath("CDamageable")
|
||||
RDamage = ExtResource("2_bn56u")
|
||||
CMovement = NodePath("CGroundedMovement")
|
||||
RMovement = ExtResource("4_na24f")
|
||||
DeathEffects = Array[Object]([])
|
||||
|
||||
[node name="CHealth" type="Node" parent="."]
|
||||
script = ExtResource("2_gsmti")
|
||||
HealthResource = SubResource("Resource_r3cnf")
|
||||
RHealth = ExtResource("2_w4lm8")
|
||||
metadata/_custom_type_script = "uid://bjwrpv3jpsc1e"
|
||||
|
||||
[node name="CDamageable" type="Node" parent="."]
|
||||
@@ -0,0 +1,8 @@
|
||||
[gd_resource type="Resource" script_class="RMovement" load_steps=2 format=3 uid="uid://bqq6uukbdfysr"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://dtpxijlnb2c5" path="res://resource_definitions/RMovement.cs" id="1_hsy8g"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_hsy8g")
|
||||
Speed = 5.0
|
||||
metadata/_custom_type_script = "uid://dtpxijlnb2c5"
|
||||
@@ -9,17 +9,18 @@ public partial class CHealth : Node, IHealthable
|
||||
public event Action<IHealthable> HealthDepleted;
|
||||
|
||||
[Export]
|
||||
public RHealth HealthResource;
|
||||
public RHealth RHealth { get; set; }
|
||||
|
||||
public float CurrentHealth { get; set; }
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
CurrentHealth = HealthResource.StartingHealth;
|
||||
CurrentHealth = RHealth.StartingHealth;
|
||||
}
|
||||
|
||||
public void ReduceHealth(IDamageable source, float amount)
|
||||
{
|
||||
GD.Print(CurrentHealth);
|
||||
CurrentHealth -= amount;
|
||||
HealthChanged?.Invoke(this, CurrentHealth);
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@ namespace Movementtests.scenes.movement;
|
||||
|
||||
public partial class CFlyingMovement : Node3D, IMoveable
|
||||
{
|
||||
[Export] public RMovement RMovement;
|
||||
[Export] public RMovement RMovement { get; set; }
|
||||
|
||||
[Export(PropertyHint.Layers3DPhysics)]
|
||||
public uint TerrainCollision { get; set; } = 1;
|
||||
@@ -15,7 +15,6 @@ public partial class CFlyingMovement : Node3D, IMoveable
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
|
||||
_randomDirection = new Vector3(GD.RandRange(-1, 1), 1, GD.RandRange(-1, 1)).Normalized();
|
||||
}
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@ namespace Movementtests.scenes.movement;
|
||||
|
||||
public partial class CGroundedMovement : Node3D, IMoveable
|
||||
{
|
||||
[Export] public RMovement RMovement;
|
||||
[Export] public RMovement RMovement { get; set; }
|
||||
|
||||
[Export]
|
||||
public RayCast3D WallInFrontRayCast { get; set; }
|
||||
|
||||
@@ -4,10 +4,15 @@ using System;
|
||||
public partial class Spawner : Node3D
|
||||
{
|
||||
[Export(PropertyHint.NodeType)]
|
||||
public PackedScene SceneToSpawn { get; set; }
|
||||
public PackedScene EnemyToSpawn { get; set; }
|
||||
|
||||
[Export]
|
||||
public Resource Inputs;
|
||||
public RMovement MovementInputs { get; set; }
|
||||
[Export]
|
||||
public RHealth HealthInputs { get; set; }
|
||||
[Export]
|
||||
public RDamage DamageInputs { get; set; }
|
||||
|
||||
[Export]
|
||||
public Node3D Target { get; set; }
|
||||
|
||||
@@ -35,13 +40,16 @@ public partial class Spawner : Node3D
|
||||
|
||||
public void Spawn()
|
||||
{
|
||||
if (SceneToSpawn == null || !SceneToSpawn.CanInstantiate()) return;
|
||||
if (EnemyToSpawn == null || !EnemyToSpawn.CanInstantiate()) return;
|
||||
|
||||
var spawnedInstance = SceneToSpawn.Instantiate() as Enemy;
|
||||
if (spawnedInstance == null) return;
|
||||
if (EnemyToSpawn.Instantiate() is not Enemy spawnedInstance) return;
|
||||
|
||||
// spawnedInstance.Inputs = Inputs as EnemyInitInputs;
|
||||
spawnedInstance.Target = Target;
|
||||
spawnedInstance.RMovement = MovementInputs;
|
||||
spawnedInstance.RDamage = DamageInputs;
|
||||
spawnedInstance.RHealth = HealthInputs;
|
||||
spawnedInstance.Setup();
|
||||
|
||||
GetTree().GetCurrentScene().AddChild(spawnedInstance);
|
||||
spawnedInstance.GlobalPosition = GlobalPosition;
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://c305mfrtumcyq"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://djyspwixi01j5" path="res://scenes/spawners/Spawner.cs" id="1_2otbo"]
|
||||
[ext_resource type="PackedScene" uid="uid://dxt0e2ugmttqq" path="res://scenes/enemies/first_enemy/first_enemy.tscn" id="2_2otbo"]
|
||||
[ext_resource type="PackedScene" uid="uid://dxt0e2ugmttqq" path="res://scenes/enemies/grounded_enemy/grounded_enemy.tscn" id="2_2otbo"]
|
||||
|
||||
[node name="Spawner" type="Node3D"]
|
||||
script = ExtResource("1_2otbo")
|
||||
|
||||
Reference in New Issue
Block a user