spawning
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@@ -5,7 +5,7 @@ namespace Movementtests.scenes.movement;
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public partial class CGroundedMovement : Node3D, IMoveable
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{
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[Export] public RMovement RMovement;
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[Export] public RMovement RMovement { get; set; }
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[Export]
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public RayCast3D WallInFrontRayCast { get; set; }
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