spawning
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@@ -68,7 +68,7 @@ public partial class PlayerController : CharacterBody3D, IDamageable, IKnockback
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[ExportCategory("Combat")]
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[ExportGroup("Damage")]
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[Export]
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public RDamage GetDamageDealt { get; set; }
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public RDamage RDamage { get; set; }
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[Export]
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public CDamageable CDamage { get; set; }
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@@ -1757,7 +1757,7 @@ public partial class PlayerController : CharacterBody3D, IDamageable, IKnockback
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foreach (var body in bodies)
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{
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if(body is IDamageable spawnable)
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spawnable.TakeDamage(GetDamageDealt);
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spawnable.TakeDamage(RDamage);
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}
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}
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}
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