some greyboxing attempt
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This commit is contained in:
2025-09-15 17:33:48 +02:00
parent c563390796
commit 63ea62ff74
6 changed files with 76 additions and 3 deletions

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@@ -10,7 +10,7 @@
[ext_resource type="PackedScene" uid="uid://482s38k0yv35" path="res://maps/Components/stairs.tscn" id="8_pxgdh"]
[ext_resource type="PackedScene" uid="uid://cmfagvnymc2yr" path="res://assets/ladder/ladder.fbx" id="9_ukfuy"]
[ext_resource type="PackedScene" uid="uid://bod7boex72igr" path="res://assets/ladder/ladder-top.fbx" id="10_wctvs"]
[ext_resource type="PackedScene" uid="uid://b7w8cn15vsiy0" path="res://assets/greyboxing/city.blend" id="11_wctvs"]
[ext_resource type="PackedScene" uid="uid://dyw5lds1w724m" path="res://assets/greyboxing/city_col.tscn" id="11_wctvs"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_0xm2m"]
sky_horizon_color = Color(0.662243, 0.671743, 0.686743, 1)
@@ -32,7 +32,7 @@ ssil_enabled = true
[node name="Main" type="Node3D"]
[node name="Player" parent="." instance=ExtResource("1_2vsi6")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.7981, 101, 0.300598)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.7981, 116.718, 0.300598)
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_1bvp3")
@@ -48,7 +48,6 @@ visible = false
[node name="Greybox" type="CSGCombiner3D" parent="."]
transform = Transform3D(0.707107, 0, 0.707107, 0, 1, 0, -0.707107, 0, 0.707107, 0, 0, 0)
visible = false
use_collision = true
collision_layer = 3
collision_mask = 5
@@ -60,6 +59,7 @@ size = Vector3(398.5, 1, 288.5)
material = ExtResource("3_cieeo")
[node name="GuardTower" type="CSGCombiner3D" parent="Greybox"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -83.7691, 0, 0.750248)
[node name="CSGBox3D6" type="CSGBox3D" parent="Greybox/GuardTower"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 45.75, 0)
@@ -1186,3 +1186,4 @@ transform = Transform3D(0, -8, -3.49691e-08, 0, -3.49691e-07, 0.8, -8, 0, 0, 13.
texture = ExtResource("3_ruo5i")
[node name="city" parent="." instance=ExtResource("11_wctvs")]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 0)

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@@ -0,0 +1,32 @@
@tool
extends Node3D
@export_tool_button("Clear collisions", "Callable") var clear_col_action = clear_collisions
@export_tool_button("Generate collisions", "Callable") var generate_col_action = generate_collisions
func get_all_children_of_type(node, type) -> Array:
var nodes : Array = []
for child in node.get_children():
if is_instance_of(child, type):
nodes.append(child)
if child.get_child_count() > 0:
nodes.append_array(get_all_children_of_type(child, type))
return nodes
func clear_collisions_on_meshes(meshes: Array):
for mesh_instance: MeshInstance3D in meshes:
for child in mesh_instance.get_children():
child.queue_free()
func generate_collisions_on_meshes(meshes: Array):
for mesh_instance: MeshInstance3D in meshes:
mesh_instance.create_trimesh_collision()
func generate_collisions():
var mesh_instances = get_all_children_of_type(self, MeshInstance3D)
clear_collisions_on_meshes(mesh_instances)
generate_collisions_on_meshes(mesh_instances)
func clear_collisions():
var mesh_instances = get_all_children_of_type(self, MeshInstance3D)
clear_collisions_on_meshes(mesh_instances)

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@@ -0,0 +1 @@
uid://do8vihuwc4iib