ld: start of city map and component greyboxing
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55
maps/GYMs/metrics.tscn
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55
maps/GYMs/metrics.tscn
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@ -0,0 +1,55 @@
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[gd_scene load_steps=7 format=3 uid="uid://pk8ypa04qy6x"]
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[ext_resource type="PackedScene" uid="uid://bei4nhkf8lwdo" path="res://player_controller/PlayerController.tscn" id="1_1s2y7"]
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[ext_resource type="PackedScene" uid="uid://dkr80d2pi0d41" path="res://addons/guide/debugger/guide_debugger.tscn" id="2_epx65"]
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[ext_resource type="Material" uid="uid://31aulub2nqov" path="res://assets/greybox/m_greybox.tres" id="3_vvhq3"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_0xm2m"]
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sky_horizon_color = Color(0.662243, 0.671743, 0.686743, 1)
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ground_horizon_color = Color(0.662243, 0.671743, 0.686743, 1)
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[sub_resource type="Sky" id="Sky_h2yge"]
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sky_material = SubResource("ProceduralSkyMaterial_0xm2m")
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[sub_resource type="Environment" id="Environment_1bvp3"]
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background_mode = 2
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sky = SubResource("Sky_h2yge")
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ambient_light_source = 2
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ambient_light_color = Color(0.576076, 0.459788, 0.652401, 1)
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reflected_light_source = 2
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tonemap_mode = 4
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tonemap_exposure = 1.32
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ssao_enabled = true
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ssao_radius = 3.61
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ssil_enabled = true
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ssil_radius = 8.4
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sdfgi_use_occlusion = true
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glow_enabled = true
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[node name="Main" type="Node3D"]
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[node name="Player" parent="." instance=ExtResource("1_1s2y7")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.7981, 1.6118, 39.3006)
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_1bvp3")
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(-0.772218, 0.611111, 0.173844, 0.0446935, -0.220691, 0.974319, 0.633783, 0.760157, 0.143109, 0, 0, 0)
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shadow_enabled = true
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[node name="DebugLayer" type="CanvasLayer" parent="."]
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[node name="GuideDebugger" parent="DebugLayer" instance=ExtResource("2_epx65")]
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visible = false
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[node name="Greybox" type="CSGCombiner3D" parent="."]
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use_collision = true
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collision_layer = 3
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collision_mask = 5
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[node name="CSGBox3D" type="CSGBox3D" parent="Greybox"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.09619, -0.472656, -46.3293)
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use_collision = true
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size = Vector3(100, 1, 190.741)
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material = ExtResource("3_vvhq3")
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