gd,refacto: added state chart addon and namespace cleanup
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29
systems/dash/dash_system.tscn
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29
systems/dash/dash_system.tscn
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[gd_scene load_steps=6 format=3 uid="uid://cqduhd4opgwvm"]
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[ext_resource type="Script" uid="uid://dwoppk8j5fxeg" path="res://systems/dash/DashSystem.cs" id="1_hwig2"]
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[ext_resource type="PackedScene" uid="uid://wq1okogkhc5l" path="res://systems/mantle/mantle_system.tscn" id="2_pff7b"]
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[sub_resource type="SphereShape3D" id="SphereShape3D_qu4wy"]
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[sub_resource type="SphereMesh" id="SphereMesh_qu4wy"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_v31n3"]
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[node name="DashSystem" type="Node3D"]
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script = ExtResource("1_hwig2")
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[node name="DashCast3D" type="ShapeCast3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.68, 0)
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shape = SubResource("SphereShape3D_qu4wy")
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target_position = Vector3(0, 0, -20)
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max_results = 1
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collision_mask = 2
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debug_shape_custom_color = Color(0.911631, 0.11884, 0.656218, 1)
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[node name="DashTarget" type="MeshInstance3D" parent="."]
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mesh = SubResource("SphereMesh_qu4wy")
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surface_material_override/0 = SubResource("StandardMaterial3D_v31n3")
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[node name="MantleSystem" parent="." instance=ExtResource("2_pff7b")]
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MantleEndLocationDistanceFromWall = 1.0
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MantleHeightCastStart = 2.0
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