gd,refacto: added state chart addon and namespace cleanup
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16
godot_state_charts_examples/ant_hill/nest/nest.tscn
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16
godot_state_charts_examples/ant_hill/nest/nest.tscn
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[gd_scene load_steps=3 format=3]
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[ext_resource type="Texture2D" uid="uid://xb5fialweqfw" path="res://godot_state_charts_examples/ant_hill/nest/nest.svg" id="1_8slek"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_b8f1n"]
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radius = 37.1214
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[node name="Nest" type="Sprite2D" groups=["nest"]]
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texture = ExtResource("1_8slek")
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[node name="Area2D" type="Area2D" parent="."]
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metadata/owner = NodePath("..")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
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position = Vector2(-1, -1)
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shape = SubResource("CircleShape2D_b8f1n")
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