gd,refacto: added state chart addon and namespace cleanup
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godot_state_charts_examples/ant_hill/banana/banana.tscn
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godot_state_charts_examples/ant_hill/banana/banana.tscn
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[gd_scene load_steps=3 format=3 uid="uid://bqalfgp8jjady"]
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[ext_resource type="Texture2D" uid="uid://cqt6bgiwgqym7" path="res://godot_state_charts_examples/ant_hill/banana/banana.svg" id="1_uoy0d"]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_vo3bi"]
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radius = 7.99901
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height = 32.0275
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[node name="banana" type="Node2D" groups=["food"]]
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture_filter = 1
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texture = ExtResource("1_uoy0d")
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[node name="Area2D" type="Area2D" parent="."]
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metadata/owner = NodePath("..")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
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rotation = 1.5865
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shape = SubResource("CapsuleShape2D_vo3bi")
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