gd: basic weapon and readability refacto
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13
systems/weapon/weapon.tscn
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13
systems/weapon/weapon.tscn
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[gd_scene load_steps=3 format=3 uid="uid://ckm3d6k08a72u"]
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[ext_resource type="Script" uid="uid://iii3wfto4t5b" path="res://systems/weapon/WeaponSystem.cs" id="1_csqwk"]
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[sub_resource type="CylinderMesh" id="CylinderMesh_q5h8a"]
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top_radius = 0.01
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bottom_radius = 0.01
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height = 1.0
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[node name="Weapon" type="MeshInstance3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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mesh = SubResource("CylinderMesh_q5h8a")
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script = ExtResource("1_csqwk")
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