changing itch action
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@@ -8,6 +8,7 @@ on:
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- "**"
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env:
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GODOT_VERSION: 4.6
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GAME_NAME: MovementTests
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ITCHIO_USERNAME: Minimata
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ITCHIO_GAMEID: MovementTests
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@@ -26,42 +27,20 @@ jobs:
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separator: '/'
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Release:
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runs-on: ubuntu-latest
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runs-on: godot
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if: ${{ contains(gitea.ref_name, 'release/') }}
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needs: ReleaseName
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env:
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RUNNER_TOOL_CACHE: /toolcache # Runner Tool Cache
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container:
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image: barichello/godot-ci:mono-4.6
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steps:
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- name: Install node, curl and zip
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run: |
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apt update && apt -y install curl zip nodejs
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- name: Checkout with LFS
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uses: https://git.game-dev.space/minimata/checkout-with-lfs.git@main
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- name: Checkout
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uses: actions/checkout@v3
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- name: Setup Godot
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id: setup-godot
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uses: https://git.game-dev.space/minimata/setup-godot.git@main
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with:
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lfs: false
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- name: Checkout LFS
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run: |
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UrlBase=$GITHUB_SERVER_URL; \
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UrlLfsBase=$UrlBase/${{ gitea.repository }}.git/info/lfs/objects; \
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Auth=`/usr/bin/git config --get --local http.$UrlBase/.extraheader`; \
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/usr/bin/git config --local http.${UrlLfsBase}/batch.extraheader "$Auth"; \
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/usr/bin/git config --local http.${UrlLfsBase}/.extraheader ''
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git config --local lfs.transfer.maxretries 1
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/usr/bin/git lfs fetch origin refs/remotes/origin/${{ gitea.ref_name }}
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/usr/bin/git lfs checkout
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/usr/bin/git add .
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/usr/bin/git reset --hard
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- name: Import resources and build solution
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run: |
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godot --headless --editor --build-solutions --quit --import --path $PWD
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godot-version: '4.6'
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dotnet-version: 'net9.0'
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- name: Build Windows
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run: |
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