trying to fix Export
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Create tag and build when new code gets to main / Export (push) Successful in 6m53s

This commit is contained in:
2026-01-26 08:41:48 +01:00
parent c5c4ceb032
commit 51907a1f01
466 changed files with 38 additions and 29625 deletions

View File

@@ -1,40 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bloqm443lywyi"
path="res://.godot/imported/horizontal-line2.png-92618e6ee5cc9002847547a8c9deadbc.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://addons/gdUnit4/src/update/assets/horizontal-line2.png"
dest_files=["res://.godot/imported/horizontal-line2.png-92618e6ee5cc9002847547a8c9deadbc.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1