gd: inputs for dash

This commit is contained in:
2025-05-28 16:21:51 +02:00
parent c8d8c7ec25
commit 5104144ba3
14 changed files with 273 additions and 45 deletions

View File

@ -1,14 +1,19 @@
[gd_scene load_steps=30 format=3 uid="uid://bei4nhkf8lwdo"]
[gd_scene load_steps=34 format=3 uid="uid://bei4nhkf8lwdo"]
[ext_resource type="Script" uid="uid://bbbrf5ckydfna" path="res://player_controller/Scripts/PlayerController.cs" id="1_poq2x"]
[ext_resource type="Material" uid="uid://dtq8i1ka1f2pn" path="res://player_controller/Assets/Materials/Health/CameraVignette.tres" id="2_6hee7"]
[ext_resource type="Material" uid="uid://nyh5tn1yoxeu" path="res://player_controller/Assets/Materials/Health/CameraDistortion.tres" id="3_mxh1y"]
[ext_resource type="Shader" uid="uid://btw6vsb6sa7sn" path="res://player_controller/Shaders/Blur.gdshader" id="4_jyscr"]
[ext_resource type="Resource" uid="uid://cpdaw41ah5gic" path="res://systems/inputs/walk_mode/rotate_y.tres" id="4_rxwoh"]
[ext_resource type="Resource" uid="uid://ccrb5xsnphc8" path="res://systems/inputs/walk_mode/rotate_floorplane.tres" id="5_4u7i3"]
[ext_resource type="Script" uid="uid://dv7v1ywmbvvcd" path="res://player_controller/Scripts/HealthSystem.cs" id="5_umw0l"]
[ext_resource type="Script" uid="uid://vuq8rjq3vegn" path="res://player_controller/Scripts/Stamina.cs" id="6_lxtc4"]
[ext_resource type="Script" uid="uid://cwbvxlfvmocc1" path="res://player_controller/Scripts/StairsSystem.cs" id="7_bmt5a"]
[ext_resource type="Resource" uid="uid://dgfww8118d8gj" path="res://systems/inputs/walk_mode/aim.tres" id="7_cresl"]
[ext_resource type="Resource" uid="uid://j1o5ud0plk4" path="res://systems/inputs/walk_mode/aim_release.tres" id="8_lhb11"]
[ext_resource type="Script" uid="uid://dd1yrt7eiiyf4" path="res://player_controller/Scripts/CapsuleCollider.cs" id="8_lmtjd"]
[ext_resource type="PackedScene" uid="uid://wq1okogkhc5l" path="res://systems/mantle_system.tscn" id="8_qu4wy"]
[ext_resource type="Resource" uid="uid://7wm8ywvujwf" path="res://systems/inputs/walk_mode/aim_cancel.tres" id="9_5p2qc"]
[ext_resource type="Script" uid="uid://bt0xv2q8iv1vn" path="res://player_controller/Scripts/Gravity.cs" id="9_lsueh"]
[ext_resource type="Script" uid="uid://dwoppk8j5fxeg" path="res://player_controller/Scripts/DashSystem.cs" id="9_qu4wy"]
[ext_resource type="Script" uid="uid://g8idirw62qe0" path="res://player_controller/Scripts/Bobbing.cs" id="10_7wk1w"]
@ -18,7 +23,6 @@
[ext_resource type="Script" uid="uid://b5nk6ntlps3x0" path="res://systems/inputs/input_system.gd" id="16_v31n3"]
[ext_resource type="Resource" uid="uid://htqvokm8mufq" path="res://systems/inputs/walk_mode/move.tres" id="17_h6vvl"]
[ext_resource type="Resource" uid="uid://dijkqkltwkrfe" path="res://systems/inputs/walk_mode/walk_mode.tres" id="18_sik0q"]
[ext_resource type="Resource" uid="uid://cpdaw41ah5gic" path="res://systems/inputs/walk_mode/rotate_y.tres" id="18_yvnfg"]
[sub_resource type="CapsuleMesh" id="CapsuleMesh_xc2g5"]
@ -123,7 +127,16 @@ _data = {
script = ExtResource("1_poq2x")
WalkSpeed = 10.0
SprintSpeed = 15.0
ControllerSensitivity = 30.0
[node name="InputController" type="Node3D" parent="."]
script = ExtResource("16_v31n3")
walk_mode = ExtResource("18_sik0q")
move = ExtResource("17_h6vvl")
rotate_y = ExtResource("4_rxwoh")
rotate_floorplane = ExtResource("5_4u7i3")
aim_pressed = ExtResource("7_cresl")
aim_released = ExtResource("8_lhb11")
aim_canceled = ExtResource("9_5p2qc")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
@ -196,6 +209,8 @@ target_position = Vector3(0, -0.55, 0)
target_position = Vector3(0, -0.75, 0)
[node name="MantleSystem" parent="." instance=ExtResource("8_qu4wy")]
MantleEndLocationDistanceFromWall = 1.0
MantleHeightCastStart = 2.0
[node name="DashSystem" type="Node3D" parent="."]
script = ExtResource("9_qu4wy")
@ -213,6 +228,8 @@ mesh = SubResource("SphereMesh_qu4wy")
surface_material_override/0 = SubResource("StandardMaterial3D_v31n3")
[node name="MantleSystem" parent="DashSystem" instance=ExtResource("8_qu4wy")]
MantleEndLocationDistanceFromWall = 1.0
MantleHeightCastStart = 2.0
[node name="StairsSystem" type="Node3D" parent="."]
script = ExtResource("7_bmt5a")
@ -254,8 +271,9 @@ target_position = Vector3(0, 1, 0)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.296, 1.4, 0)
target_position = Vector3(0, 1, 0)
[node name="InputController" type="Node3D" parent="."]
script = ExtResource("16_v31n3")
move = ExtResource("17_h6vvl")
rotate_player = ExtResource("18_yvnfg")
walk_mode = ExtResource("18_sik0q")
[connection signal="input_aim_canceled" from="InputController" to="." method="OnInputAimCanceled"]
[connection signal="input_aim_pressed" from="InputController" to="." method="OnInputAimPressed"]
[connection signal="input_aim_released" from="InputController" to="." method="OnInputAimReleased"]
[connection signal="input_move" from="InputController" to="." method="OnInputMove"]
[connection signal="input_rotate_floorplane" from="InputController" to="." method="OnInputRotateFloorplane"]
[connection signal="input_rotate_y" from="InputController" to="." method="OnInputRotateY"]