fix a scene load issue
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 21s
Create tag and build when new code gets to main / Export (push) Successful in 8m22s

This commit is contained in:
2025-12-22 14:25:17 +01:00
parent b184bcdea5
commit 510246c341
2 changed files with 4 additions and 2 deletions

View File

@@ -82,7 +82,7 @@ public partial class PlayerController : CharacterBody3D
[Export(PropertyHint.Range, "0,1,0.01,or_greater")]
public float MantleTime { get; set; } = 0.1f;
[Export]
public PackedScene MantlePath { get; set; } = GD.Load<PackedScene>("res://scenes/path/Path.tscn");
public PackedScene MantlePath { get; set; }
// Jump
[ExportGroup("Jump")]