fix a scene load issue
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@@ -82,7 +82,7 @@ public partial class PlayerController : CharacterBody3D
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[Export(PropertyHint.Range, "0,1,0.01,or_greater")]
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public float MantleTime { get; set; } = 0.1f;
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[Export]
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public PackedScene MantlePath { get; set; } = GD.Load<PackedScene>("res://scenes/path/Path.tscn");
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public PackedScene MantlePath { get; set; }
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// Jump
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[ExportGroup("Jump")]
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