some SFX
All checks were successful
Create tag and build when new code gets to main / BumpTag (push) Successful in 21s
Create tag and build when new code gets to main / Export (push) Successful in 15m19s

This commit is contained in:
2026-01-20 17:39:14 +01:00
parent c1ca0bf27b
commit 494f0cb9ca
1103 changed files with 12116 additions and 6 deletions

View File

@@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://c7xarn4pdhlnc"
path="res://.godot/imported/Forest Day Rain.wav-bd3c3b79f05970b56944725613e3bcae.sample"
[deps]
source_file="res://assets/audio/sfx/Free Fantasy SFX Pack By TomMusic/WAV Files/BGS Loops/Forest Day/Forest Day Rain.wav"
dest_files=["res://.godot/imported/Forest Day Rain.wav-bd3c3b79f05970b56944725613e3bcae.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

View File

@@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://bvygv1pr1dadm"
path="res://.godot/imported/Forest Day Storm.wav-7f5841988bb2cc91ff63db3ef27cae4c.sample"
[deps]
source_file="res://assets/audio/sfx/Free Fantasy SFX Pack By TomMusic/WAV Files/BGS Loops/Forest Day/Forest Day Storm.wav"
dest_files=["res://.godot/imported/Forest Day Storm.wav-7f5841988bb2cc91ff63db3ef27cae4c.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

View File

@@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://c2bs3bg7ua4wc"
path="res://.godot/imported/Forest Day.wav-68d8d4a8ed46add6519278f8d1616b9b.sample"
[deps]
source_file="res://assets/audio/sfx/Free Fantasy SFX Pack By TomMusic/WAV Files/BGS Loops/Forest Day/Forest Day.wav"
dest_files=["res://.godot/imported/Forest Day.wav-68d8d4a8ed46add6519278f8d1616b9b.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2