improved weapon system and cleaner weapon setup
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@@ -272,9 +272,7 @@ collision_mask = 256
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DashSpeed = 0.2
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PostDashSpeed = 30.0
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[node name="WeaponRoot" type="Node3D" parent="."]
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[node name="WeaponSystem" parent="WeaponRoot" instance=ExtResource("29_wv70j")]
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[node name="WeaponSystem" parent="." instance=ExtResource("29_wv70j")]
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transform = Transform3D(1, 0, 0, 0, 0.173648, -0.984808, 0, 0.984808, 0.173648, 0.45268, 1.44035, -0.692528)
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mass = 10.0
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gravity_scale = 3.0
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