made explosion forge compliant
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@@ -22,9 +22,9 @@ public partial class ForgeEntityNode : Node3D, IForgeEntity
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public override void _Notification(int what) => this.Notify(what);
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[Dependency]
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public TagsManager TagsManager => this.DependOn<TagsManager>();
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public TagsManager TagsManager => this.DependOn(() => ForgeManagers.Instance.TagsManager);
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[Dependency]
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public CuesManager CuesManager => this.DependOn<CuesManager>();
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public CuesManager CuesManager => this.DependOn(() => ForgeManagers.Instance.CuesManager);
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[Export]
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public ForgeTagContainer? BaseTags { get; set; }
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