basic aim assist system
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This commit is contained in:
2026-02-08 20:34:54 +01:00
parent c4be97e0de
commit 3148d3b69b
8 changed files with 91 additions and 0 deletions

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@@ -17,6 +17,9 @@ roughness = 0.1
emission_enabled = true
emission = Color(0, 0.68968636, 0.7473501, 1)
[sub_resource type="SphereShape3D" id="SphereShape3D_gxutf"]
radius = 2.5
[node name="FixedDashthroughTarget" type="AnimatableBody3D" unique_id=1291663508]
collision_layer = 32
collision_mask = 0
@@ -28,3 +31,10 @@ shape = SubResource("SphereShape3D_nkm8n")
[node name="MeshInstance3D" type="MeshInstance3D" parent="." unique_id=1965985422]
mesh = SubResource("SphereMesh_r0j7a")
surface_material_override/0 = SubResource("StandardMaterial3D_kgb3i")
[node name="AimAssistTarget" type="Area3D" parent="." unique_id=1141164558]
collision_layer = 64
collision_mask = 0
[node name="CollisionShape3D" type="CollisionShape3D" parent="AimAssistTarget" unique_id=784189005]
shape = SubResource("SphereShape3D_gxutf")