instanciating explosion on slam
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=20 format=3 uid="uid://dxt0e2ugmttqq"]
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[gd_scene load_steps=21 format=3 uid="uid://dxt0e2ugmttqq"]
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[ext_resource type="Script" uid="uid://bn7sc6id7n166" path="res://scenes/enemies/Enemy.cs" id="1_r6506"]
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[ext_resource type="Resource" uid="uid://otfc2snh8umc" path="res://scenes/enemies/grounded_enemy/grounded_enemy_damage.tres" id="2_bn56u"]
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@@ -18,6 +18,12 @@ script = ExtResource("2_r3cnf")
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Modifier = 1.0
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metadata/_custom_type_script = "uid://b6y3ugfydvch0"
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[sub_resource type="Resource" id="Resource_18xwy"]
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script = ExtResource("2_r3cnf")
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DamageType = 3
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Modifier = 1.0
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metadata/_custom_type_script = "uid://b6y3ugfydvch0"
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[sub_resource type="Resource" id="Resource_6d4gl"]
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script = ExtResource("8_6d4gl")
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Speed = 5.0
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@@ -60,7 +66,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.2, 0)
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[node name="CDamageable" type="Node" parent="."]
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script = ExtResource("7_1tw73")
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DamageModifiers = Array[Object]([SubResource("Resource_qj0ob")])
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DamageModifiers = Array[Object]([SubResource("Resource_qj0ob"), SubResource("Resource_18xwy")])
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metadata/_custom_type_script = "uid://b0u23nkpaimyc"
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[node name="CMovement" parent="." node_paths=PackedStringArray("WallInFrontRayCast") instance=ExtResource("7_qyswd")]
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@@ -68,6 +74,7 @@ RMovement = SubResource("Resource_6d4gl")
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WallInFrontRayCast = NodePath("../WallInFrontRayCast")
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[node name="CKnockback" parent="." instance=ExtResource("10_jqqi6")]
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RKnockback = ExtResource("11_8k3xb")
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[node name="CTarget" type="Marker3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
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