instanciating explosion on slam
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@@ -94,7 +94,7 @@ public partial class Enemy : CharacterBody3D,
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{
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// Anonymous function call to erase return values of ReduceHealth
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CDamageable.DamageTaken += (source, record) => ReduceHealth(source, record);
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CDamageable.DamageTaken += RegisterKnockback;
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CDamageable.DamageTaken += (source, record) => RegisterKnockback(new KnockbackRecord(record));
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CHealth.HealthDepleted += Kill;
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HealthChanged += (source, record) => _healthbar.OnHealthChanged(record);
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}
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@@ -127,7 +127,7 @@ public partial class Enemy : CharacterBody3D,
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foreach (var body in bodies)
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{
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if(body is IDamageable spawnable)
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spawnable.TakeDamage(new DamageRecord(this, RDamage));
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spawnable.TakeDamage(new DamageRecord(GlobalPosition, RDamage));
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}
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}
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@@ -184,10 +184,10 @@ public partial class Enemy : CharacterBody3D,
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CallDeferred(Node.MethodName.QueueFree);
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}
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public void RegisterKnockback(IDamageable source, DamageRecord damageRecord)
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public void RegisterKnockback(KnockbackRecord knockbackRecord)
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{
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if (CKnockback is null) return;
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CKnockback.RegisterKnockback(source, damageRecord);
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CKnockback.RegisterKnockback(knockbackRecord);
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}
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public Vector3 ComputeKnockback()
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36
scenes/enemies/Explosion.cs
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36
scenes/enemies/Explosion.cs
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@@ -0,0 +1,36 @@
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using Godot;
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using System;
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using Movementtests.interfaces;
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[GlobalClass]
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public partial class Explosion : Area3D, IDamageDealer
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{
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[Export] public RDamage RDamage { get; set;}
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[Export] public float Radius { get; set;}
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[Export] public float ExplosionTime { get; set; } = 0.2f;
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public override void _Ready()
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{
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var sphereShape = GetNode<CollisionShape3D>("CollisionShape3D").Shape as SphereShape3D;
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sphereShape!.Radius = Radius;
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var sphereMesh = GetNode<MeshInstance3D>("MeshInstance3D").Mesh as SphereMesh;
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sphereMesh!.Radius = Radius;
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sphereMesh!.Height = Radius*2f;
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GetTree().CreateTimer(ExplosionTime).Timeout += TriggerExplosion;
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}
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public void TriggerExplosion()
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{
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var bodies = GetOverlappingBodies();
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foreach (var body in bodies)
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{
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if (body is IDamageable damageable)
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damageable.TakeDamage(new DamageRecord(GlobalPosition, RDamage));
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if (body is IStunnable stunnable)
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stunnable.Stun();
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}
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QueueFree();
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}
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}
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1
scenes/enemies/Explosion.cs.uid
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1
scenes/enemies/Explosion.cs.uid
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@@ -0,0 +1 @@
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uid://cnlu64l7oxvv3
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34
scenes/enemies/explosion.tscn
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34
scenes/enemies/explosion.tscn
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@@ -0,0 +1,34 @@
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[gd_scene load_steps=7 format=3 uid="uid://duju3atqgltkg"]
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[ext_resource type="Script" uid="uid://cnlu64l7oxvv3" path="res://scenes/enemies/Explosion.cs" id="1_82hkh"]
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[ext_resource type="Script" uid="uid://jitubgv6judn" path="res://components/damage/RDamage.cs" id="2_hys74"]
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[sub_resource type="Resource" id="Resource_ffdh3"]
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script = ExtResource("2_hys74")
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DamageDealt = 5.0
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DamageType = 3
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metadata/_custom_type_script = "uid://jitubgv6judn"
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[sub_resource type="SphereShape3D" id="SphereShape3D_82hkh"]
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radius = 1.0
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[sub_resource type="SphereMesh" id="SphereMesh_82hkh"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_hys74"]
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transparency = 1
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cull_mode = 2
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albedo_color = Color(0.9607843, 0.27058825, 0, 0.7176471)
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[node name="Explosion" type="Area3D"]
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collision_layer = 0
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collision_mask = 16
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monitorable = false
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script = ExtResource("1_82hkh")
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RDamage = SubResource("Resource_ffdh3")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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shape = SubResource("SphereShape3D_82hkh")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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mesh = SubResource("SphereMesh_82hkh")
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surface_material_override/0 = SubResource("StandardMaterial3D_hys74")
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@@ -19,7 +19,8 @@ metadata/_custom_type_script = "uid://b6y3ugfydvch0"
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[sub_resource type="Resource" id="Resource_53j1c"]
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script = ExtResource("2_1bsgx")
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DamageType = 1
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DamageType = 3
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Modifier = 1.0
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metadata/_custom_type_script = "uid://b6y3ugfydvch0"
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[sub_resource type="Resource" id="Resource_on7rt"]
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=20 format=3 uid="uid://dxt0e2ugmttqq"]
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[gd_scene load_steps=21 format=3 uid="uid://dxt0e2ugmttqq"]
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[ext_resource type="Script" uid="uid://bn7sc6id7n166" path="res://scenes/enemies/Enemy.cs" id="1_r6506"]
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[ext_resource type="Resource" uid="uid://otfc2snh8umc" path="res://scenes/enemies/grounded_enemy/grounded_enemy_damage.tres" id="2_bn56u"]
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@@ -18,6 +18,12 @@ script = ExtResource("2_r3cnf")
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Modifier = 1.0
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metadata/_custom_type_script = "uid://b6y3ugfydvch0"
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[sub_resource type="Resource" id="Resource_18xwy"]
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script = ExtResource("2_r3cnf")
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DamageType = 3
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Modifier = 1.0
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metadata/_custom_type_script = "uid://b6y3ugfydvch0"
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[sub_resource type="Resource" id="Resource_6d4gl"]
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script = ExtResource("8_6d4gl")
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Speed = 5.0
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@@ -60,7 +66,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.2, 0)
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[node name="CDamageable" type="Node" parent="."]
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script = ExtResource("7_1tw73")
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DamageModifiers = Array[Object]([SubResource("Resource_qj0ob")])
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DamageModifiers = Array[Object]([SubResource("Resource_qj0ob"), SubResource("Resource_18xwy")])
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metadata/_custom_type_script = "uid://b0u23nkpaimyc"
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[node name="CMovement" parent="." node_paths=PackedStringArray("WallInFrontRayCast") instance=ExtResource("7_qyswd")]
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@@ -68,6 +74,7 @@ RMovement = SubResource("Resource_6d4gl")
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WallInFrontRayCast = NodePath("../WallInFrontRayCast")
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[node name="CKnockback" parent="." instance=ExtResource("10_jqqi6")]
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RKnockback = ExtResource("11_8k3xb")
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[node name="CTarget" type="Marker3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
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