instanciating explosion on slam
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This commit is contained in:
2026-01-26 16:34:18 +01:00
parent d79ca44972
commit 2fdc9c7ca8
13 changed files with 122 additions and 32 deletions

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@@ -1,4 +1,4 @@
[gd_scene load_steps=66 format=3 uid="uid://bei4nhkf8lwdo"]
[gd_scene load_steps=67 format=3 uid="uid://bei4nhkf8lwdo"]
[ext_resource type="Script" uid="uid://bbbrf5ckydfna" path="res://player_controller/Scripts/PlayerController.cs" id="1_poq2x"]
[ext_resource type="PackedScene" uid="uid://cf3rrgr1imvv4" path="res://scenes/path/path.tscn" id="2_6lejt"]
@@ -12,6 +12,7 @@
[ext_resource type="Resource" uid="uid://ccrb5xsnphc8" path="res://systems/inputs/base_mode/rotate_floorplane.tres" id="5_4u7i3"]
[ext_resource type="PackedScene" uid="uid://hpsg4fqwrx1u" path="res://components/damage/CDamageable.tscn" id="5_jb43f"]
[ext_resource type="Resource" uid="uid://f3vs6l4m623s" path="res://systems/inputs/base_mode/move_left.tres" id="5_q14ux"]
[ext_resource type="PackedScene" uid="uid://duju3atqgltkg" path="res://scenes/enemies/explosion.tscn" id="5_ue7xq"]
[ext_resource type="Resource" uid="uid://dyru7mxo121w6" path="res://player_controller/resources/player_normal_damage_mod.tres" id="6_cmijs"]
[ext_resource type="Resource" uid="uid://t612lts1wi1s" path="res://systems/inputs/base_mode/move_right.tres" id="6_q7bng"]
[ext_resource type="Script" uid="uid://cwbvxlfvmocc1" path="res://player_controller/Scripts/StairsSystem.cs" id="7_bmt5a"]
@@ -112,6 +113,7 @@ RDamage = SubResource("Resource_cb2lu")
RKnockback = SubResource("Resource_abfq8")
RHealth = SubResource("Resource_ue7xq")
TargetingDistance = 5.0
Explosion = ExtResource("5_ue7xq")
WalkSpeed = 7.5
AccelerationFloor = 4.0
DecelerationFloor = 3.0