gd: mantle end location system
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@ -23,7 +23,6 @@ public partial class StairsSystem: Node3D
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_stairsBelowRayCast3D = stairsBelowRayCast3D;
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_stairsAheadRayCast3D = stairsAheadRayCast3D;
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_cameraSmooth = cameraSmooth;
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}
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public bool WasSnappedToStairsLastFrame() { return _snappedToStairsLastFrame; }
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